Difference between revisions of "Werecat"
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(New page: Description: From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in ...) |
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− | + | ==Werecat== | |
− | From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in search of prey, and nothing slakes their thirst for blood quite like a screaming man, woman, or child. Werecats generally despise their weaker “human” forms, and go to great lengths to avoid being cured of their disease. | + | ===Description:=== |
− | + | From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in search of prey, and nothing slakes their thirst for blood quite like a screaming man, woman, or child. Werecats generally despise their weaker “human” forms, and go to great lengths to avoid being cured of their disease. | |
+ | ===Garb:=== | ||
Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, all black, all white, tawny mane, etc.) | Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, all black, all white, tawny mane, etc.) | ||
− | Type: | + | ===Type:=== |
− | + | [[Mystical]] [[Humanoid]] | |
− | Mystical Humanoid | + | ===Q/M Ratio:=== |
− | Q/M Ratio: | ||
− | |||
3/1 | 3/1 | ||
− | Armor: | + | ===[[Armor]]:=== |
− | |||
Two points Natural | Two points Natural | ||
− | Weapons: | + | ===Weapons:=== |
− | |||
Two short swords (Natural) | Two short swords (Natural) | ||
− | Immunities: | + | ===Immunities:=== |
− | + | [[Control]], [[Subdual]] | |
− | Control, Subdual | + | ===Natural Lives:=== |
− | Natural Lives: | ||
− | |||
3 | 3 | ||
− | Abilities & Traits: | + | ===Abilities & Traits:=== |
− | + | *[[Conversion]] (1/game) This ability should be removed for normal battlegames. May be used while [[Berserk]]. If allowed in the game, treat the Q/M Ratio as 4/1. | |
− | + | *[[Lycanthropy]] | |
− | + | *[[Powerful Blows]] | |
− | + | *[[Strong]] | |
− | + | *[[Tough]] | |
− | + | *[[Innate Ability]]: [[Berserk]] (on last life) | |
− | + | *[[Innate Ability]]: [[Sneak]] (1/life) May use while Berserk. | |
− | + | *[[Vulnerability]]: [[Altered Effect]] [[Cure Disease]] turns a werecat into a normal [[Peasant]] for the remainder of that life. Unlike other Lycanthropes, werecats so turned will not assist their saviors, but will instead continue attacking until slain, as if Berserk. | |
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− | 5th +1 Natural Lives (total 4), Berserk and Fight After Death become (last two lives) | + | ==Levels:== |
+ | *1st* As above | ||
+ | *2nd* Gains [[Innate Ability]]: [[Fight After Death]] (on last life) | ||
+ | *3rd* Gains [[Regeneration]] Trait, Gains [[Innate Ability]]: [[Leap]] (1/life) | ||
+ | *4th* Gains [[Innate Magical Ability]]: [[Fear]] (1/life), Sneak becomes (2/life) | ||
+ | *5th* +1 Natural Lives (total 4), Berserk and Fight After Death become (last two lives) | ||
+ | *6th* Leap becomes (2/life) | ||
− | + | ------------ | |
+ | [[Monster List]] |
Revision as of 21:31, 12 November 2007
Contents
Werecat
Description:
From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in search of prey, and nothing slakes their thirst for blood quite like a screaming man, woman, or child. Werecats generally despise their weaker “human” forms, and go to great lengths to avoid being cured of their disease.
Garb:
Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, all black, all white, tawny mane, etc.)
Type:
Q/M Ratio:
3/1
Armor:
Two points Natural
Weapons:
Two short swords (Natural)
Immunities:
Natural Lives:
3
Abilities & Traits:
- Conversion (1/game) This ability should be removed for normal battlegames. May be used while Berserk. If allowed in the game, treat the Q/M Ratio as 4/1.
- Lycanthropy
- Powerful Blows
- Strong
- Tough
- Innate Ability: Berserk (on last life)
- Innate Ability: Sneak (1/life) May use while Berserk.
- Vulnerability: Altered Effect Cure Disease turns a werecat into a normal Peasant for the remainder of that life. Unlike other Lycanthropes, werecats so turned will not assist their saviors, but will instead continue attacking until slain, as if Berserk.
Levels:
- 1st* As above
- 2nd* Gains Innate Ability: Fight After Death (on last life)
- 3rd* Gains Regeneration Trait, Gains Innate Ability: Leap (1/life)
- 4th* Gains Innate Magical Ability: Fear (1/life), Sneak becomes (2/life)
- 5th* +1 Natural Lives (total 4), Berserk and Fight After Death become (last two lives)
- 6th* Leap becomes (2/life)