Difference between revisions of "The Sith"

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(New page: A Wizard Archetype http://fc04.deviantart.com/fs8/i/2005/313/f/f/Sith_by_VergilDemon.jpg '''Description''' These evil counterparts of the Jedi come from a paralel, futuristic...)
 
 
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A [[Wizard]] [[Archetype]]
 
A [[Wizard]] [[Archetype]]
  
http://fc04.deviantart.com/fs8/i/2005/313/f/f/Sith_by_VergilDemon.jpg
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http://dicemonkey.files.wordpress.com/2008/11/sith.jpg
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Peace is a lie, there is only passion.
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Through passion, I gain strength.
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Through strength, I gain power.
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Through power, I gain victory.
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Through victory, my chains are broken.
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The Force shall free me.
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—The Sith Code
  
 
'''Description'''
 
'''Description'''
These evil counterparts of the [[Jedi]] come from a paralel, futuristic universe to amtgard. Using their knowledge of the Dark Side of the Force they discovered a way to open a rift in space that they used to banish the Jedi so they would be out of the picture and leave way for them to conquer the Galactic Republic. It would seem that when they unleashed this elaborate trap on their unknowing enemies (for the dark side clouds the Jedi's vision) they had trouble closing the rift and some of their own comrads were sucked through as well. Now they are unable to return for the rift can only be opened in space. And there is no sence in asking the narrow minded Jedi for help. Especialy when it is the Siths fault that they are all traped in this primitive world.
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These evil counterparts of the [[Jedi]] come from a paralel, futuristic universe to amtgard. Using their knowledge of the Darkside of the Force they discovered a way to open a rift in space that they used to banish the Jedi so they would be out of the picture and leave way for them to conquer the Galactic Republic. It would seem that when they unleashed this elaborate trap on their unknowing enemies (for the dark side clouds the Jedi's vision) they had trouble closing the rift and some of their own comrads were sucked through as well. Now they are unable to return for the rift can only be opened in space. And there is no sence in asking the narrow minded Jedi for help. Especialy when it is the Siths fault that they are all traped in this primitive world.
  
 
'''Garb'''
 
'''Garb'''
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Often similar to Jedi garb except all black and tatered. Cloaked and misterious looking. Some paint their faces or wear masks in order to look more menacing. Higher ranking Sith often wear more appealing, dark uniforms with capes.
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'''Essential Abilities'''
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[[Bladesharp/Bludgeon]], [[Shove]], [[Talk to dead]] are all force powers. Sith will use any oppurtunity to kill an opponent without mercy but more proud Sith aren't above the ocational [[Honor Duel]]. Sith will hurl a [[Lightning Bolt]] at their foes to show their UNLIMITED POWER!!!! When you find someones lack of faith disturbing, use [[Finger of Death]] but hold your hand in a pincer position twards your target rather than just pointing.
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'''Suggested Abilities'''
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Any powers that involde death and distruction are ideal for the everyday Darkside user.
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'''Role-Playing Notes'''
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Sith are very secretive and secluded, often very hard to find if you seek them out. They show their enemies no mercy and will even betray their allies in a heartbeat if they see it will benefit them. Sith are always up to something. They seek out those who have anger, fear or passion in their hearts and will stop at nothing to corupt or manipulate them. They use what their victims hearts desire most to seduce them to the Darkside.
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'''Weaponry'''
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Same as the [[Jedi]]. Blades should be bright red.

Latest revision as of 05:24, 13 March 2009

A Wizard Archetype

sith.jpg

Peace is a lie, there is only passion.

Through passion, I gain strength.

Through strength, I gain power.

Through power, I gain victory.

Through victory, my chains are broken.

The Force shall free me.

—The Sith Code

Description

These evil counterparts of the Jedi come from a paralel, futuristic universe to amtgard. Using their knowledge of the Darkside of the Force they discovered a way to open a rift in space that they used to banish the Jedi so they would be out of the picture and leave way for them to conquer the Galactic Republic. It would seem that when they unleashed this elaborate trap on their unknowing enemies (for the dark side clouds the Jedi's vision) they had trouble closing the rift and some of their own comrads were sucked through as well. Now they are unable to return for the rift can only be opened in space. And there is no sence in asking the narrow minded Jedi for help. Especialy when it is the Siths fault that they are all traped in this primitive world.

Garb

Often similar to Jedi garb except all black and tatered. Cloaked and misterious looking. Some paint their faces or wear masks in order to look more menacing. Higher ranking Sith often wear more appealing, dark uniforms with capes.

Essential Abilities

Bladesharp/Bludgeon, Shove, Talk to dead are all force powers. Sith will use any oppurtunity to kill an opponent without mercy but more proud Sith aren't above the ocational Honor Duel. Sith will hurl a Lightning Bolt at their foes to show their UNLIMITED POWER!!!! When you find someones lack of faith disturbing, use Finger of Death but hold your hand in a pincer position twards your target rather than just pointing.

Suggested Abilities

Any powers that involde death and distruction are ideal for the everyday Darkside user.

Role-Playing Notes

Sith are very secretive and secluded, often very hard to find if you seek them out. They show their enemies no mercy and will even betray their allies in a heartbeat if they see it will benefit them. Sith are always up to something. They seek out those who have anger, fear or passion in their hearts and will stop at nothing to corupt or manipulate them. They use what their victims hearts desire most to seduce them to the Darkside.

Weaponry

Same as the Jedi. Blades should be bright red.