Difference between revisions of "Tengu"
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A [[Monster]] from the [[Book of Engoku]]. | A [[Monster]] from the [[Book of Engoku]]. | ||
===Description=== | ===Description=== | ||
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*6th Gains '''[[Innate Magical Ability]]: [[Ventriloquism]]''' (1/game) (ex) | *6th Gains '''[[Innate Magical Ability]]: [[Ventriloquism]]''' (1/game) (ex) | ||
− | [[Category: Engoku Monsters]] [[ | + | [[Category: Engoku Monsters]] |
+ | [[category: 1/1 Monsters]] |
Latest revision as of 22:49, 19 April 2018
Notice
The following rules are from an out of date rule-set
A Monster from the Book of Engoku.
Description
Tengu are small, goblin-like creatures of Japanese mythology. They are quite mischievous, and love harassing the vain, pretentious, and arrogant. Their favorite targets are those who use their power for personal gain, particularly monks and healers, though they will occasionally pursue naughty children and selfimportant samurai. They are winged creatures, and have a minor shape-shifting ability: they can appear as an old person with an extraordinarily large nose. Tengu are humanoid, but with the facial features of a crow (particularly the beak).
Garb
Tengu mask, wings, oriental clothing
Statistics
Type: Humanoid
Q/M Ratio: 1/1
Armor: May wear one point
Weapons: Single short melee or staff
Immunities: None
Natural Lives: 6
Abilities & Traits
- Natural Flight
- Innate Ability: Shift Form (2/Life) (Tengu, Old Peasant Man or Woman)
- Sheer Numbers
Levels
- 1st As above
- 2nd Sheer Numbers becomes (8 lives total)
- 3rd Gains Innate Magical Ability: Dreamspeak (1/game) (m)
- 4th Sheer Numbers becomes (10 lives total)
- 5th Sheer Numbers becomes (12 lives total)
- 6th Gains Innate Magical Ability: Ventriloquism (1/game) (ex)