Difference between revisions of "Undine"
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(New page: ==Undine== ===Description:=== The Undine are free-spirited Water Elementals known to inhabit secluded sylvan waterfalls and other remote locations where water and natu...) |
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[[Control School|Control]], [[Subdual|Subdual School]] | [[Control School|Control]], [[Subdual|Subdual School]] |
Latest revision as of 17:13, 9 January 2009
Contents
Undine
Description:
The Undine are free-spirited Water Elementals known to inhabit secluded sylvan waterfalls and other remote locations where water and nature meet in harmony. They are playful by nature, and delight in spending hours splashing about and socializing with the local wildlife. An Undine provoked to attack is a fearsome thing however, and they can be a deadly as any other Elemental if threatened.
Garb:
Flowing gowns, capes and/or cloaks in shades of green and blue, with make-up to match.
Type:
Mystical Extra-Planar Humanoid
Q/M Ratio:
2/1
Armor:
None
Weapons:
Short, Spear Natural , magical
Immunities:
Natural Lives:
3
Abilities & Traits:
- Amorphous (1 point Natural Invulnerability)
- Aquatic
- Innate Ability: Poison Weapon (1/life)
- Innate Magical Ability: Blend (unlimited) Only in Water.
- Innate Magical Ability: Extinguish (2/life)
Levels:
- 1st* As above
- 2nd* Gains Innate Ability: Acid Bolt (1 bolt/U)
- 3rd* Gains Innate Magical Ability: Teleport (1/life), +1 point Natural Invulnerability (total 2)
- 4th* Acid Bolt become (2 bolt/U), Extinguish becomes (unlimited)
- 5th* Teleport becomes (2/life), Gains the Strong Trait
- 6th* Acid Bolt becomes (unlimited), Gains Greater Regeneration Trait. Only in Water.
Things to know
If an Undine touches a Salt Elemental the Elemental will die instantly.