Difference between revisions of "Shark"
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(New page: ==Shark== ===Description:=== The Kings of the Deep, these horrible foes are doubtless the most feared of all natural terrors of the sea, and this reputation is well deserved. ===Garb:===...) |
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[[Monster List]] | [[Monster List]] | ||
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Revision as of 23:32, 7 August 2009
Contents
Shark
Description:
The Kings of the Deep, these horrible foes are doubtless the most feared of all natural terrors of the sea, and this reputation is well deserved.
Garb:
Gray and white tabard in a sharklike pattern or shark-motif prints. Dorsal fin and flippers a plus.
Type:
Q/M Ratio:
3/1
Armor:
None
Weapons:
Long, Spear, Polearm (Natural)
Immunities:
Natural Lives:
3
Abilities & Traits:
- Aquatic
- Hard To Kill
- Innate Ability: Berserk (unlimited) Sharks are amongst the most pissed-off creatures in existence, and as such, are considered always Berserk. They gain all benefits and suffer all consequences of that effect.
- Innate Ability: Fight After Death (1/life)
- Vulnerability: Bloodlust
Levels:
None
Note:
For a simple “shark in the water” for ship battles and such, just place a player with a polearm in the water near the ship. The shark can’t be attacked and is just a killing machine for those unlucky enough to cross its path. This shark can move normally in water and is really now more of a Terrain Effect than a Monster.
Stuff to know
Dolphins hate sharks and will fight them to the death.