Difference between revisions of "Onion Knight"

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Onion Knight ([[Alternate Class|Alt Class]]) "A master at everything, this sad warrior excells at nothing."
 
Onion Knight ([[Alternate Class|Alt Class]]) "A master at everything, this sad warrior excells at nothing."
  
 +
'''Note: This Alternative class is not recognized by the Rules committee or Amtgard seven Group'''.
 +
 
Historic Examples: Actual Warriors   
 
Historic Examples: Actual Warriors   
  
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Lv. 2
 
Lv. 2
Total lives increases to 4
+
Total lives increases to 4<br>
May now use Reach Weapons
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May now use Reach Weapons<br>
May now use Short Bows
+
May now use Short Bows<br>
May now wear three points of Armor
+
May now wear three points of Armor<br>
 
+
<br>
 
Lv. 3
 
Lv. 3
Total lives increases to 5
+
Total lives increases to 5<br>
May now use Small or Large Shields
+
May now use Small or Large Shields<br>
May now Use Javalins.
+
May now Use Javalins<br>
May now wear 4 points of Armor
+
May now wear 4 points of Armor<br>
 
+
<br>
 
Lv. 4
 
Lv. 4
Total Lives increases to 6
+
Total Lives increases to 6<br>
May now use Pole-arms
+
May now use Pole-arms<br>
May now use Long bows
+
May now use Long bows<br>
May now wear 5 points of Armor.
+
May now wear 5 points of Armor.<br>
 
+
<br>
 
Lv. 5
 
Lv. 5
Total lives increases to 7
+
Total lives increases to 7<br>
May now use Great weapons
+
May now use Great weapons<br>
May Now use Projectile Weapons
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May Now use Projectile Weapons<br>
 
+
<br>
 
Lv. 6
 
Lv. 6
 
Mastery of the art:
 
Mastery of the art:
 
If the Onion Knight reaches Lv. 6 and is also level three in other proceeding classes they gain the following abilities.
 
If the Onion Knight reaches Lv. 6 and is also level three in other proceeding classes they gain the following abilities.
 +
<br>
 +
Improve weapon 1/game: Lv. 3 Warrior<br>
  
Improve weapon 1/game: Lv. 3 Warrior
+
Flame Arrow 1/reusable: Lv. 3 Archer<br>
 
 
Flame Arrow 1/reusable: Lv. 3 Archer
 
  
Camouflage 1/game: Lv. 3 Scout
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Camouflage 1/game: Lv. 3 Scout<br>
  
Abilities and Traits: Missle Block: Lv. 3 Monk
+
Abilities and Traits: Missle Block: Lv. 3 Monk<br>
  
Teleport 1/game: Lv. 3 Assassin
+
Teleport 1/game: Lv. 3 Assassin<br>
  
Fight after Death 1/game last life: Level 3 Barbarian
+
Fight after Death 1/game last life: Level 3 Barbarian<br>
  
 
If the Onion Knight is Lv. 3 in multiple classes they may gain multiple abilities.
 
If the Onion Knight is Lv. 3 in multiple classes they may gain multiple abilities.

Latest revision as of 19:30, 2 July 2008

Onion Knight (Alt Class) "A master at everything, this sad warrior excells at nothing."

Note: This Alternative class is not recognized by the Rules committee or Amtgard seven Group.

Historic Examples: Actual Warriors

Garb: Silver Sash and Headband

Requirement: 37 total credits in any standard Class or mixture of classes. (The amount required to reach Lv. 4 in one)

Armor: None initially

Shields: None initially

Weapons: Dagger, Short, Long initially

Immunities: None

Lives: 3 initially

Limitations: None

Traits: none


Lv. 1 No additional abilities.

Lv. 2 Total lives increases to 4
May now use Reach Weapons
May now use Short Bows
May now wear three points of Armor

Lv. 3 Total lives increases to 5
May now use Small or Large Shields
May now Use Javalins
May now wear 4 points of Armor

Lv. 4 Total Lives increases to 6
May now use Pole-arms
May now use Long bows
May now wear 5 points of Armor.

Lv. 5 Total lives increases to 7
May now use Great weapons
May Now use Projectile Weapons

Lv. 6 Mastery of the art: If the Onion Knight reaches Lv. 6 and is also level three in other proceeding classes they gain the following abilities.
Improve weapon 1/game: Lv. 3 Warrior

Flame Arrow 1/reusable: Lv. 3 Archer

Camouflage 1/game: Lv. 3 Scout

Abilities and Traits: Missle Block: Lv. 3 Monk

Teleport 1/game: Lv. 3 Assassin

Fight after Death 1/game last life: Level 3 Barbarian

If the Onion Knight is Lv. 3 in multiple classes they may gain multiple abilities.