Difference between revisions of "Medea"
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− | + | == Nightmare At Arms Medea of [[The Roost]], [[Emerald Hills]] == | |
− | == Nightmare At Arms Medea of | ||
''”Your New Years resolutions can always be for evil”'' | ''”Your New Years resolutions can always be for evil”'' | ||
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===Biography=== | ===Biography=== | ||
− | Medea is a nomadic sorceress traveling across the planes of | + | Medea is a nomadic sorceress traveling across the planes of Amtgard searching for answers about the strange realm and her own past. Upon making her home in the [[Emerald Hills]] she seeks to understand how she got here, why no one seems to die for good, and why regions can pop up and disappear seemingly overnight. Armed only with vague memories of a past life and her knowledge of the occult and willing to do absolutely anything to reach her goal of understanding this strange plane of existence she intends to use her magic and any other means to steal, bribe, and interrogate her way to more information. She makes whatever alliances she can (temporary as they may be), and kidnaps random peasants and monsters in order to try to get them to answer questions about the realm. In exchange for saving his life she has gotten the illiterate barbarian Thruma Bjornrammer to swear himself to her. |
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+ | Medea began Aamtgard in 2013 in the kingdom of [[Golden Plains]] and after almost ten years out of the game randomly showed back up at [[King's Point]] and started back. | ||
===[[Belted Family]]=== | ===[[Belted Family]]=== | ||
− | My squire is Revna Bloodaxe | + | My squire is [[Revna|Revna Bloodaxe]]. |
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===Notable Accomplishments=== | ===Notable Accomplishments=== | ||
Putting together garb and a full kit in about a week, having an almost complete understanding of the rules after being out of the game in four. | Putting together garb and a full kit in about a week, having an almost complete understanding of the rules after being out of the game in four. | ||
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===More Information=== | ===More Information=== | ||
− | *{{ork_player|id2= | + | *{{ork_player|id2=66279}} |
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− | [[Category: | + | [[Category:The Roost People]] |
+ | [[Category:Emerald Hills People]] |
Latest revision as of 22:07, 28 November 2024
Contents
Nightmare At Arms Medea of The Roost, Emerald Hills
”Your New Years resolutions can always be for evil”
Biography
Medea is a nomadic sorceress traveling across the planes of Amtgard searching for answers about the strange realm and her own past. Upon making her home in the Emerald Hills she seeks to understand how she got here, why no one seems to die for good, and why regions can pop up and disappear seemingly overnight. Armed only with vague memories of a past life and her knowledge of the occult and willing to do absolutely anything to reach her goal of understanding this strange plane of existence she intends to use her magic and any other means to steal, bribe, and interrogate her way to more information. She makes whatever alliances she can (temporary as they may be), and kidnaps random peasants and monsters in order to try to get them to answer questions about the realm. In exchange for saving his life she has gotten the illiterate barbarian Thruma Bjornrammer to swear himself to her.
Medea began Aamtgard in 2013 in the kingdom of Golden Plains and after almost ten years out of the game randomly showed back up at King's Point and started back.
Belted Family
My squire is Revna Bloodaxe.
Notable Accomplishments
Putting together garb and a full kit in about a week, having an almost complete understanding of the rules after being out of the game in four.