Difference between revisions of "Credits and Levels"

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If you wish to fight or participate in a battlegame, you must conform to one class for each game. A person may advance in level in a class after having the requisite credits and passing a class test administered by your class [[Guildmaster]]. Only one attendance credit may be given on a single day, although [[Kingdoms]] may award bonus credits according to their [[corpora]]. You must play the class you wish to gain credit in. If no class is played but fighting takes place, you may take a [[Warrior]] credit.
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{{Playtest|rule=Updated as of November 3rd, 2024}}
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Only one attendance credit may be given on a single day, in any class. Following their [[corpora]], [[Kingdoms]] are allowed to award a maximum of 12 total bonus credits (credits above and beyond attendance credits) to any player in a single month and no more than 3 bonus credits may be issued per 1 attendance credit.
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If you wish to fight or participate in a battlegame, you must conform to one class for each game. A person must have the requisite credits in order to play higher class level, though you may take credits in any class. All classes gain new [[abilities]] and levels at the following rate:
  
 
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|6th || 53 or more credits in that class
 
|6th || 53 or more credits in that class
 
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[[Category: Rulebook Terms]]

Latest revision as of 02:06, 4 November 2024

*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*

Only one attendance credit may be given on a single day, in any class. Following their corpora, Kingdoms are allowed to award a maximum of 12 total bonus credits (credits above and beyond attendance credits) to any player in a single month and no more than 3 bonus credits may be issued per 1 attendance credit.

If you wish to fight or participate in a battlegame, you must conform to one class for each game. A person must have the requisite credits in order to play higher class level, though you may take credits in any class. All classes gain new abilities and levels at the following rate:

All classes gain new abilities and levels at the following rate:
Level Credits required
1st Less than 5 credits in that class
2nd At least 5 and less than 12 credits in that class
3rd At least 12 and less than 21 credits in that class
4th At least 21 and less than 34 credits in that class
5th At least 34 and less than 53 credits in that class
6th 53 or more credits in that class