Difference between revisions of "Talk:Voltron Tournament"

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'''Mulligan Order is:''' 7,7,6,5,4,3,2,1. <br><i>Use of a LTP-Mulligan token will grant a 3rd 7.</i>
 
'''Mulligan Order is:''' 7,7,6,5,4,3,2,1. <br><i>Use of a LTP-Mulligan token will grant a 3rd 7.</i>
 
<br>'''Method Method:''' use whatever is the current method is, as found on the Wizards of the Coast website (London Mulligan, as of this writing). <br>'''Optional:''' if all players in a pod agree: they may use whichever Mulligan rules they so choose (such as Partial Paris style).
 
<br>'''Method Method:''' use whatever is the current method is, as found on the Wizards of the Coast website (London Mulligan, as of this writing). <br>'''Optional:''' if all players in a pod agree: they may use whichever Mulligan rules they so choose (such as Partial Paris style).
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Latest revision as of 22:39, 8 March 2024

F.A.Q. for the Voltron Tournament.

How does Poison/Infect work?

Infect is a form of damage. Infect-kills achieved through Combat count as Combat-kills, with a base value of 3pts. Infect-kills achieved through other means (such as Proliferate), count as ‘other’ kills with a base value of 1pt.

How To Resolve a Tie

There are 2 instances where a tie may need to be resolved:
 • Determining entry into the final top-4 game
 • Determining victory-order in the top-4 game

In the case of a tie: the following steps are taken until the tie is resolved.
(1) Costume: If one player has Look-The-Part and the other does not: The player with LTP wins.
> > If both/neither have LTP, proceed to step 2:
(2) Commander-kills: If one player has more commander-kills than the other: That player wins (using raw value of PLAYERS killed, not counting end-of-game bonuses.)
> > If these numbers are equal: proceed to step 3:
(3) Combat-kills: If one player has more combat-damage kills than the other: that player wins
(using raw value of PLAYERS killed, not counting end-of-game bonuses)
> > If these numbers are equal, proceed to step 4:
(4) 1v1 duel with single-sword. Best of 3.
The participants may mutually agree to use other weapons, but if no agreement is made: the default parameter is ‘single-short’.


Mulligans

Mulligan Order is: 7,7,6,5,4,3,2,1.
Use of a LTP-Mulligan token will grant a 3rd 7.
Method Method: use whatever is the current method is, as found on the Wizards of the Coast website (London Mulligan, as of this writing).
Optional: if all players in a pod agree: they may use whichever Mulligan rules they so choose (such as Partial Paris style).


Category: Voltron Tournament
Main Articles: Voltron Tournament Past Prizes
Lore: Gaily Forward Alchemy Boreal Emporium
Artifacts: Lefty's Legendary Longknife The Wrath of Roth Kitsune Claw of the Arrowfox Archmage's Dag'ger Devry's Pillar of Salt Duskwalker’s Saga of Kanphuzian & Enlightenment Indomitable Wand