Difference between revisions of "Ship Siege"
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Latest revision as of 22:28, 7 May 2018
Ship Siege
A mighty sailing vessel lies beached on the shore as two competing teams attempt to claim the spoils for themselves. One team is defending the ship while another attacks.
Teams: 2
Lives: Unlimited for the attackers, life pool for Defenders
Respawn: Groups of three or more for the attackers at their base. Instant for the defenders at their base. Defender respawns reduce the available life pool.
Players: 5+ per Team
Objective: Castle Defense The defending team with the longest duration in the castle wins. After the defenders are eliminated the teams rotate who is in the ship.
Scenario Rules: One team starts inside the ship, the other attempts to take control. Basically, this is just Castle Defense over the water. Use some optional rules to spice things up a bit. Be sure both teams get a chance to attack and defend!
Refresh: Each time the teams rotate.
Types Best Supported: All