Difference between revisions of "Water (Deep)"

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A type of [[Terrain]]. Text from [[Nautical Nights]].
 
A type of [[Terrain]]. Text from [[Nautical Nights]].
 
===Description===
 
===Description===
Players entering this area may move on their knees for a predetermined count to be declared by the [[Reeve]] before the start of the game (somewhere between 10 and 30 seconds, depending on the scenario). After that time, the player drowns and dies, regardless of [[armor]] or [[Invulnerability|Invulnerabilities]]. Only ''[[Aquatic]]'', [[Flight|flying]] and ''[[Large]]'' creatures are immune to this effect, and even the ''[[Large]]'' ones might be in jeopardy if the Reeve declares the water to be especially deep. Players in ''Deep Water'' may not engage in missile combat or cast [[spells]].
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Denoted by dark blue tape around the area. Any non-[[Aquatic]] player who enters deep water must move on their knees and will drown and die in ten seconds. Does not affect [[Insubstantial]] or Aquatic players.
  
[[Category: Terrain]]
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[[Category: Nautical Nights Terrain]]

Latest revision as of 21:56, 7 May 2018

A type of Terrain. Text from Nautical Nights.

Description

Denoted by dark blue tape around the area. Any non-Aquatic player who enters deep water must move on their knees and will drown and die in ten seconds. Does not affect Insubstantial or Aquatic players.