Difference between revisions of "Armor of Quality (V7)"
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(New page: ===From the Rulebook=== ====Effect==== * Any armor worn is worth one extra point to a maximum of seven points. ====Notes==== * This ability allows you to exceed your normal class maxim...) |
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===From the Rulebook=== | ===From the Rulebook=== | ||
====Effect==== | ====Effect==== | ||
− | * Any [[armor]] worn is worth one extra point to a maximum of seven points. | + | * Any [[armor (V7)]] worn is worth one extra point to a maximum of seven points. |
====Notes==== | ====Notes==== | ||
* This ability allows you to exceed your normal class maximum on armor by one point. | * This ability allows you to exceed your normal class maximum on armor by one point. | ||
===Who gets it?=== | ===Who gets it?=== | ||
− | [[Warrior|Warriors]] at 6th level. | + | [[Warrior (V7)|Warriors]] at 6th level. |
===Monsters who get it=== | ===Monsters who get it=== | ||
− | *[[Dwarf]](4th level) | + | *[[Dwarf (V7)]](4th level) |
− | *[[Common Sylvan Elf]](5th) | + | *[[Common Sylvan Elf (V7)]](5th) |
− | [[Category: | + | [[Category:Outdated]] |
Latest revision as of 20:37, 13 January 2015
From the Rulebook
Effect
- Any armor (V7) worn is worth one extra point to a maximum of seven points.
Notes
- This ability allows you to exceed your normal class maximum on armor by one point.
Who gets it?
Warriors at 6th level.
Monsters who get it
- Dwarf (V7)(4th level)
- Common Sylvan Elf (V7)(5th)