Difference between revisions of "Magical Projectile (V7)"

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==Magical Projectile ([[E]], Sorcery)==
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===Magical Projectile ([[E]], Sorcery)===
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====Materials====
 
====Materials====
 
Projectile (arrow, javelin, throwing knife, etc.), [[Ribbon|enchantment cloth]].
 
Projectile (arrow, javelin, throwing knife, etc.), [[Ribbon|enchantment cloth]].
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[[Category:Rulebook Terms]]
 
[[Category:Rulebook Terms]]
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[[Category:Enchantments]] [[Category:Druids Spells]]

Revision as of 17:16, 2 November 2007

Magical Projectile (E, Sorcery)

Materials

Projectile (arrow, javelin, throwing knife, etc.), enchantment cloth.

Incantation

Hold projectile in free hand, repeat x5 "May this projectile strike true," tie cloth to projectile weapon.

Effect

Projectile will do one more point of damage than normally done by the projectile type. If this increases the damage to five points or more, the projectile damages shields as a Red Weapon that can be counted as strikes on shields even when used as piercing weapons.

Limitations

Monks may still block these projectiles without penalty.

Notes

This enchantment may be simul-cast up to four times, providing four additional points of damage to the projectile.

Who gets it?

A 2nd level Druid spell.

Monsters whose projectiles are magical