Shot In Motion
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From the Rulebook:
If a person is wounded in an arm throwing a shot, or killed, shots they threw into motion before being struck still count as a hit, if they land within a half second of being struck.
In the case of a two-handed weapon, the wielder must remove his wounded hand from the weapon within a half second for the shot to count.
This should be a clear case of finishing an already thrown shot, meaning that it requires no change of direction and the last action required to finish the shot has already been started prior to being struck.
If you have any questions, ask your kingdom/group level Guildmaster of Reeves.
A reeve‘s call is always final in determining if a shot is in time or late.