Werewolf

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Revision as of 22:31, 21 July 2009 by LucasTheLost (talk | contribs)

Description:

Werewolves are the most well-known and notorious of the Lycanthropes. Natural Werewolves rarely stay in one place for long, preferring the life of the wandering gypsy over long stays in civilization. These werewolves manage to keep some semblance of cunning intellect while in beast form. Afflicted Werewolves are little more than bestial, ravening brutes, trapped in a dark, personal prison of bloody dreams and bloody deeds.

Garb:

Fur and fangs, canine face paint.

Type:

Mystical Beast

Q/M Ratio:

4/1

Armor:

2 points Natural

Weapons:

Two short swords (Natural)

Immunities:

Control, Subdual School

Natural Lives:

3

Abilities & Traits:

Levels:

  • 1st* As above
  • 2nd* Gain Innate Magical Ability: Fear (1/game)
  • 3rd* No additional abilities
  • 4th* Berserk now on last 2 lives
  • 5th* Fear becomes (1/life)
  • 6th* Berserk on every life, Gains Regeneration Trait, even against wounds inflicted by magical attacks or Powerful Blows. (Please note: this does not bring the Werewolf back from death caused by such wounds.)

Monster List