Difference between revisions of "Wererat"

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(New page: Description: Filthy, bloodthirsty vermin, Wererats are amongst the most foul and polluted creatures in all the realms. They dwell in sewers and trash heaps on the fringe of civilization, ...)
 
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Description:
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==Wererat==
  
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===Description:===
 
Filthy, bloodthirsty vermin, Wererats are amongst the most foul and polluted creatures in all the realms. They dwell in sewers and trash heaps on the fringe of civilization, scrounging out a disgusting existence and waylaying the occasional wanderer.
 
Filthy, bloodthirsty vermin, Wererats are amongst the most foul and polluted creatures in all the realms. They dwell in sewers and trash heaps on the fringe of civilization, scrounging out a disgusting existence and waylaying the occasional wanderer.
Garb:
 
  
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===Garb:===
 
Gray, brown or black fur, rat ears, tail and/or make-up.
 
Gray, brown or black fur, rat ears, tail and/or make-up.
Type:
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===Type:===
 
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[[Mystical]] [[Beast]]
Mystical Beast
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===Q/M Ratio:===
Q/M Ratio:
 
 
 
 
2/1
 
2/1
Armor:
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===[[Armor]]:===
 
 
 
None
 
None
Weapons:
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===Weapons:===
 
 
 
Two short swords (Natural)
 
Two short swords (Natural)
Immunities:
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===Immunities:===
 
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[[Control]], Disease, [[Subdual]], Poison
Control, Disease, Subdual, Poison
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===Natural Lives:===
Natural Lives:
 
 
 
 
3
 
3
Abilities & Traits:
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===Abilities & Traits:===
 
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*[[Conversion]] (1/life) This ability should be removed for normal battlegames. May be used while [[Berserk]]. If allowed in the game, treat the Q/M Ratio as 4/1.
    * Conversion (1/life) This ability should be removed for normal battlegames. May be used while Berserk. If allowed in the game, treat the Q/M Ratio as 4/1.
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*[[Lycanthropy]]
    * Lycanthropy
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*[[Tough]]
    * Tough
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*[[Innate Ability]]: [[Berserk]] (on last life)
    * Innate Ability: Berserk (on last life)
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*[[Innate Ability]]: [[Poison Weapon]] (1/life)
    * Innate Ability: Poison Weapon (1/life)
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*[[Vulnerability]]: [[Altered Effect]] [[Cure Disease]] forces a Wererat to revert to a [[Peasant]] for the rest of that life.
    * Vulnerability: Altered Effect Cure Disease forces a Wererat to revert to a Peasant for the rest of that life.
 
 
 
Levels:
 
 
 
1st As above
 
 
 
2nd Gains Innate Ability: Touch of the Plague (1/life)
 
 
 
3rd May wear up to two points of normal armor
 
 
 
4th Gains Innate Ability: Sneak (1/life)
 
  
5th Touch of the Plague becomes (2/life)
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==Levels:==
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*1st* As above
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*2nd* Gains [[Innate Ability]]: [[Touch of the Plague]] (1/life)
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*3rd* May wear up to two points of normal armor
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*4th* Gains [[Innate Ability]]: [[Sneak]] (1/life)
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*5th* Touch of the Plague becomes (2/life)
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*6th* Gains [[Regeneration]] Trait, even against wounds inflicted by magical attacks or [[Powerful Blows]]. (Please note: this does not bring the Wererat back from death caused by such wounds.)
  
6th Gains Regeneration Trait, even against wounds inflicted by magical attacks or Powerful Blows. (Please note: this does not bring the Wererat back from death caused by such wounds.)
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[[Monster List]]

Revision as of 21:34, 12 November 2007

Wererat

Description:

Filthy, bloodthirsty vermin, Wererats are amongst the most foul and polluted creatures in all the realms. They dwell in sewers and trash heaps on the fringe of civilization, scrounging out a disgusting existence and waylaying the occasional wanderer.

Garb:

Gray, brown or black fur, rat ears, tail and/or make-up.

Type:

Mystical Beast

Q/M Ratio:

2/1

Armor:

None

Weapons:

Two short swords (Natural)

Immunities:

Control, Disease, Subdual, Poison

Natural Lives:

3

Abilities & Traits:

Levels:


Monster List