Difference between revisions of "V9: Specialty Arrows"

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<ol><li>To use a specialty arrow, the player must [[V9: Casting|cast]] it immediately before or during the firing motion.</li><br>
 
<ol><li>To use a specialty arrow, the player must [[V9: Casting|cast]] it immediately before or during the firing motion.</li><br>
  
<li>Specialty arrows must be fired alone.</li><br>
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<li>Properly cast and fired specialty arrows will impart their [[V9: Effect|effects]] on anything they hit with a [[V9: Striking Your Opponent|valid strike]] until they [[V9: Projectile Weapons (General Rules) |stop moving]].</li><br>
  
<li>Properly cast and fired specialty arrows will impart their [[V9: Effect|effects]] on anything they hit with a [[V9: Striking Your Opponent|valid strike]].</li><br>
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<li>Specialty arrows that are fired without being properly cast are entirely nullified and will have no effect whatsoever, ''even if the physical arrow strikes something.''</li><br>
  
<li>Specialty arrows that are fired without being properly cast are entirely nullified and will have no effect whatsoever, ''even if the physical arrow strikes something.''</li><br>
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<li>Specialty arrows must be fired alone.</li><br>
  
 
<li>Specialty arrows use the ‘Arrow’ frequency. See [[V9: Frequency|'Frequency']] for more details.</li></ol><br>
 
<li>Specialty arrows use the ‘Arrow’ frequency. See [[V9: Frequency|'Frequency']] for more details.</li></ol><br>
 
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{{V9 Abilities and Effects (General Rules and Terms)}}
 
{{V9 Abilities and Effects (General Rules and Terms)}}

Revision as of 03:26, 20 November 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Specialty Arrows

A quiver of Specialty Arrows

Specialty Arrows are color-coded arrows (or crossbow bolts) that will impart extra effects in addition to the regular effects of an arrow.

  1. To use a specialty arrow, the player must cast it immediately before or during the firing motion.

  2. Properly cast and fired specialty arrows will impart their effects on anything they hit with a valid strike until they stop moving.

  3. Specialty arrows that are fired without being properly cast are entirely nullified and will have no effect whatsoever, even if the physical arrow strikes something.

  4. Specialty arrows must be fired alone.

  5. Specialty arrows use the ‘Arrow’ frequency. See 'Frequency' for more details.






Template:V9 Abilities and Effects (General Rules and Terms)