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  • These are the rules governing [[Weapon]] construction and use in [[Amtgard]]. [[Category: Weapons]]
    14 members (0 subcategories, 0 files) - 19:34, 13 July 2018
  • ===<u>'''General Rules<noinclude> (All Weapons)</noinclude>'''</u>=== <noinclude><b>These are rules that apply to all [[V9: Weapons| Weapons]] of all types and categories.</b></noinclude>
    2 KB (341 words) - 07:06, 13 January 2024
  • ====<u>General Rules<noinclude> (Melee Weapons)</noinclude></u>==== Melee [[V9: Weapons|weapons]] represent swords, axes, spears, flails, pole-arms and anything else that
    856 bytes (131 words) - 05:18, 20 February 2023
  • ====<u>General Rules<noinclude> (Projectile Weapons)</noinclude></u>==== ...|lightning]]. The following general rules apply to all forms of projectile weapons:
    3 KB (470 words) - 07:13, 13 January 2024

Page text matches

  • =='''[[V9: Weapons| Weapons]]'''== ...ded]] weapon is the primary way to interact with them in [[V9: Core Combat Rules|combat]].
    574 bytes (77 words) - 03:19, 25 February 2023
  • ===<u>'''[[V9: Melee Weapons| Melee Weapons]]'''</u>=== {{:V9: Melee Weapons (General Rules)}}
    586 bytes (83 words) - 07:37, 16 November 2023
  • ====<u>General Rules<noinclude> (Melee Weapons)</noinclude></u>==== Melee [[V9: Weapons|weapons]] represent swords, axes, spears, flails, pole-arms and anything else that
    856 bytes (131 words) - 05:18, 20 February 2023
  • ===<u>'''[[V9: Projectile Weapons| Projectile Weapons]]'''</u>=== {{:V9: Projectile Weapons (General Rules)}}
    888 bytes (119 words) - 03:56, 20 November 2023
  • <pre>{{V9 Weapons}}</pre> *[[:Category: V9 Weapons]]
    577 bytes (65 words) - 16:05, 14 February 2023
  • ...p (as opposed to the sides) of the weapon strikes an opponent. Thrust only weapons must have at least 6” of [[Strike-Legal]] [[padding]]. *[[Combat Rules]]
    450 bytes (65 words) - 23:16, 25 July 2018
  • ===<u>'''General Rules<noinclude> (All Weapons)</noinclude>'''</u>=== <noinclude><b>These are rules that apply to all [[V9: Weapons| Weapons]] of all types and categories.</b></noinclude>
    2 KB (341 words) - 07:06, 13 January 2024
  • <pre>{{V9 Projectile Weapons}}</pre> *[[:Category: V9 Projectile Weapons| V9 Projectile Weapons]]
    798 bytes (91 words) - 03:55, 20 November 2023
  • ==Siege Weapons== [[Category: Weapons Rules]]
    347 bytes (33 words) - 17:11, 18 September 2023
  • <pre>{{V9 Melee Weapons}}</pre> *[[:Category: V9 Melee Weapons| V9 Melee Weapons]]
    668 bytes (82 words) - 07:38, 16 November 2023
  • ...ng Tip]] or a Slash edge unless otherwise restricted by the Weapon Type. [[Weapons]] may only have up to two ends. *[[Weapons]]
    387 bytes (56 words) - 14:47, 18 September 2023
  • '''''NOTE:''''' Stab only weapons must have at least 6” of [[Strike-Legal]] [[padding]]. *[[Combat Rules]]
    642 bytes (95 words) - 23:12, 25 July 2018
  • Inserts the [[Natural Weapons]] designation as seen in ability lists in the [[Rules of Play]] and [[Dor Un Avathar]]. [[Long]] <onlyinclude>[[Natural Weapons|(Natural)]]</onlyinclude>
    271 bytes (36 words) - 21:54, 11 June 2018
  • ...lock, parry, or score hits with their [[Strike-Legal]] portion. Some melee weapons allow for [[Heavy Padding Substitution]] for a given length. *[[Combat Rules]]
    733 bytes (86 words) - 16:52, 18 September 2023
  • These are the rules governing [[Weapon]] construction and use in [[Amtgard]]. [[Category: Weapons]]
    14 members (0 subcategories, 0 files) - 19:34, 13 July 2018
  • ...s not really define a spear anymore, you can still construct one using the rules for a [[Long]] or [[Great]] weapon. A [[Javelin]] may work as well. ===Old Rules===
    509 bytes (80 words) - 17:06, 20 June 2018
  • This category includes thrown weapons ([[Throwing weapons|axes, rocks, daggers]]), [[javelin]]s, [[Magic Balls]], and [[arrows]] Unle {{:Thrown weapons}}
    1 KB (152 words) - 16:22, 18 September 2023
  • *[[Combat Rules]] *[[Weapons]]
    523 bytes (78 words) - 23:13, 25 July 2018
  • *[[Combat Rules]] [[Category:Equipment Rules]]
    353 bytes (45 words) - 16:25, 26 July 2018
  • ...gic, Abilities, States and Special Effects]] · [[Magic and Abilities]] · [[Rules Revision Process]] · [[Common Misconceptions]] · [[Award Standards]] · [ ...ook Terms]][[Category:Amtgard Terms]][[Category:Rules Index]][[Category:V8 Rules Index]]</includeonly>
    797 bytes (79 words) - 14:25, 12 October 2021

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