Sea Hag

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Revision as of 16:18, 18 June 2008 by Linden (talk | contribs)

Description:

Of grim demeanor and horrible visage, the Sea Hags rule their own pathetic aquatic fiefdoms with iron claws and venomous witchery. Whether these malignant witches were once human or spawned whole from some demonic beast is amatter of conjecture, but suffice to say their evil intentions are rivaled only by the ugliness of their faces.

Garb:

Tattered robes of dark green or gray, green face paint, unkempt black wig or hairstyle.

Type:

Mystical Humanoid

Q/M Ratio:

4/1

Armor:

2 points Natural

Weapons:

Two melee daggers or short swords (Natural)

Immunities:

Disease, Poison, Subdual

Natural Lives:

3

Abilities & Traits:

Levels:

  • 1st* As above
  • 2nd* Gains Innate Magical Ability: Fear (1/game)
  • 3rd* Gains Spell Mastery Trait, May now use a polearm instead of Natural weapons.
  • 4th* Farsight becomes (2/game) The Hag may choose a different spell each use.
  • 5th* Fear becomes (1/life)
  • 6th* Farsight becomes (1/life) Otherwise, as 4th level

Monster List