Negative Energy Field

From AmtWiki
Revision as of 22:47, 7 May 2018 by BlackBart (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Notice

The following rules are from an out of date rule-set

A type of Terrain from the Celestial Codex.

Description

A zone permeated with the energy of Negativity and Undeath, these places exist near the boundaries of the Voidsphere.
Mark these areas with ribbon of shimmering black cloth. Players in a Negative Energy field are affected as by a Wounding spell cast on all hit locations at once, for every 10 count they remain inside. A Negative Energy Field is blocked by Invulnerability (which negates the wounding power), and will degrade one point of Invulnerability on all locations at the rate of 1 point per 10 seconds (minimum of 1 point, each time the Field is entered). If a player remains inside a Negative Energy Field for more than a 50 count at a time, the negative energy overwhelms his person and he implodes, regardless of immunities or Invulnerability. Imploded players are also affected as by a Sever Spirit. Unlike a Death Field, immunity to death magic and Protection From Death will not negate the effects of a Negative Energy Field. Already-wounded players who enter this terrain are not immune and may be slain by wounds received in this area.