Difference between revisions of "Lich (Monster)"

From AmtWiki
(New page: ===Description:=== Liches are wizards who have used their Art to prolong their existence by becoming undead. ===Garb:=== Yellow Sash. Suggested: a skull mask or other "undead" looking ga...)
 
m
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 +
===Notice===
 +
<font style="color: red; text-decoration:">
 +
'''This monster is from an out of date rule-set'''
 +
</font>
 +
[[Category:Outdated]]
 +
 +
 
===Description:===
 
===Description:===
 
Liches are wizards who have used their Art to prolong their existence by becoming undead.
 
Liches are wizards who have used their Art to prolong their existence by becoming undead.
  
 
===Garb:===
 
===Garb:===
Yellow Sash.  Suggested: a skull mask or other "undead" looking garb and makeup.
+
[[Yellow]] [[Sash]].  Suggested: a skull mask or other "undead" looking garb and makeup.
 
===Summoned By:===
 
===Summoned By:===
 
[[Wizard]] (5), Lich
 
[[Wizard]] (5), Lich
Line 17: Line 24:
 
As per Wizard
 
As per Wizard
 
===Immunities:===
 
===Immunities:===
[[Control School|Control]], [[Death|Death School]], Poison
+
[[Control School]], [[Death|Death School]], [[Poison]]
 +
 
 
===Natural Lives:===
 
===Natural Lives:===
 
1 per spell purchased
 
1 per spell purchased
 
===Abilities & Traits:===
 
===Abilities & Traits:===
-[[Neutral]]
+
*[[Neutral]]
-[[Magic-Caster]]: Wizard Becoming a Lich is treated as an additional life for the Wizard for all purposes, including magic.  Liches who use [[Mutual Destruction]] become [[Banish|Banished]] rather than losing a life.  Liches who use the [[Transform]] spell can only transform beings into [[Undead]] Monsters.
+
*[[Magic-Caster]]: Wizard Becoming a Lich is treated as an additional life for the Wizard for all purposes, including magic.  Liches who use [[Mutual Destruction]] become [[Banish|Banished]] rather than losing a life.  Liches who use the [[Transform]] spell can only transform beings into [[Undead]] Monsters.
-[[Vulnerability]]: [[Bound]] Liches are bound to within a circle made by a 10 feet piece of yellow cloth.  This cloth must be placed on the battlefield within 100 feet of where they last died.  Thus each time a Lich dies, it can move its circle up to 100 feet from where it last was.  It cannot be within 100 feet of a base or Nirvana.  They may not leave this circle.
+
*[[Vulnerability]]: [[Bound]] Liches are bound to within a circle made by a 10 feet piece of yellow cloth.  This cloth must be placed on the battlefield within 100 feet of where they last died.  Thus each time a Lich dies, it can move its circle up to 100 feet from where it last was.  It cannot be within 100 feet of a base or Nirvana.  They may not leave this circle.
  
 
==Levels:==
 
==Levels:==
Line 31: Line 39:
 
[[Monster List]]
 
[[Monster List]]
  
[[Category : Rulebook Terms]]
+
[[Category:Outdated]]
+
[[Category:Dor Un Avathar Monsters]]
[[Category : Monsters]]
+
[[category: 2/1 Monsters]]

Latest revision as of 21:50, 19 April 2018

Notice

This monster is from an out of date rule-set


Description:

Liches are wizards who have used their Art to prolong their existence by becoming undead.

Garb:

Yellow Sash. Suggested: a skull mask or other "undead" looking garb and makeup.

Summoned By:

Wizard (5), Lich Player Lives/Life: 0, Wizards who become Liches gain additional lives, one life per use purchased.

Type:

Undead Humanoid

Q/M Ratio:

2/1

Armor:

None

Weapons:

As per Wizard

Immunities:

Control School, Death School, Poison

Natural Lives:

1 per spell purchased

Abilities & Traits:

  • Neutral
  • Magic-Caster: Wizard Becoming a Lich is treated as an additional life for the Wizard for all purposes, including magic. Liches who use Mutual Destruction become Banished rather than losing a life. Liches who use the Transform spell can only transform beings into Undead Monsters.
  • Vulnerability: Bound Liches are bound to within a circle made by a 10 feet piece of yellow cloth. This cloth must be placed on the battlefield within 100 feet of where they last died. Thus each time a Lich dies, it can move its circle up to 100 feet from where it last was. It cannot be within 100 feet of a base or Nirvana. They may not leave this circle.

Levels:

As Wizard Class


Monster List