Difference between revisions of "Irezumi Warrior"

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===Notice===
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'''This monster is from an out of date rule-set'''
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[[Category:Outdated]]
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A [[Monster]] from the [[Book of Engoku]].
 
A [[Monster]] from the [[Book of Engoku]].
 
===Description===
 
===Description===
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'''[[Q/M Ratio]]:''': 1/1<br>
 
'''[[Q/M Ratio]]:''': 1/1<br>
 
'''[[Armor]]:''' None<br>
 
'''[[Armor]]:''' None<br>
'''Weapons:''' [Short], [Long], [Reach]<br>
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'''Weapons:''' [[Short]], [[Long]], [[Reach]]<br>
 
'''Immunities:''' None<br>
 
'''Immunities:''' None<br>
 
'''Natural Lives:''' 4
 
'''Natural Lives:''' 4
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Cricket Tattoo: Gains '''[[Innate Magical Ability]]: [[Charm]]''' (1/life)<br>
 
Cricket Tattoo: Gains '''[[Innate Magical Ability]]: [[Charm]]''' (1/life)<br>
 
Dragon Tattoo: '''Immunity: [[Flame]]'''
 
Dragon Tattoo: '''Immunity: [[Flame]]'''
[[Category: Engoku Monsters]] [[Category: Monsters]]
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[[Category: Engoku Monsters]]
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[[category: 1/1 Monsters]]

Latest revision as of 22:37, 19 April 2018

Notice

This monster is from an out of date rule-set

A Monster from the Book of Engoku.

Description

Irezumi is the word for the traditional visible tattoo that covers large parts of the body like the back. Tattoos have been treated differently throughout the history of Engoku, in earlier times many warriors were tattooed, then tattoos were used by firemen as protective charms, by geisha to appear more attractive, and later used to mark criminals. For this Irezumi Warrior we take a fantasy approach, the tattooed warrior who gains power from his tattoos.

Garb

Traditional ‘Engoku’ garb, appropriate tattoos (paint or ‘temporary tattoos’ are acceptable) must be visible. Tattoos cannot be changed between lives.

Statistics

Type: Mystical Humanoid
Q/M Ratio:: 1/1
Armor: None
Weapons: Short, Long, Reach
Immunities: None
Natural Lives: 4

Levels

  • 1st Pick one:

Snake Tattoo: Immunity: Poison
Sparrow Tattoo: Immunity: Traps

  • 2nd Pick one:

Bat Tattoo: +1 life (5 Total)
Beetle Tattoo: 2 points Natural armor

  • 3rd Pick one:

Bamboo Tattoo: Gains Magical Ability: Heal Self (1/life)
Lantern Tattoo: Gains Innate Ability: Tracking (1/life)
Fox Tattoo: Gains Innate Magic-Like Ability: Blend (2/game)
Wasp Tattoo: May use Throwing Weapons

  • 4th Pick one:

Koi Tattoo: Gains Trait: Aquatic
Spider Tattoo: Trap (per Assassin) (2/game)

  • 5th Pick one:

Cherry Blossom Tattoo: Immunity: Charm
Tiger Tattoo: Gains Trait: Strong on last life

  • 6th Pick one:

Cricket Tattoo: Gains Innate Magical Ability: Charm (1/life)
Dragon Tattoo: Immunity: Flame