Difference between revisions of "Invulnerable Armor"

From AmtWiki
(New page: A Type of Armor ===Discription From the Dor Un Avathar=== This armor is particular to Monsters and not normally usable by the standard classes. Each level of Invulnerable Armor wi...)
 
m
 
Line 1: Line 1:
A Type of [[Armor]]
+
===This rule is outdated===
 +
A Type of [[Armor (V7)]]
  
 
===Discription From the [[Dor Un Avathar]]===
 
===Discription From the [[Dor Un Avathar]]===
This armor is particular to Monsters and not normally usable by the standard classes. Each level of Invulnerable Armor will negate one physical or verbal hit. The protection is sectional, thus two points of Invulnerable Armor grants two points of protection to each limb and the torso. Magic casters must specify which area (torso, arm, leg) of Invulnerable Armor that they destroyed with verbal magic. If they fail to specify a location within 5 seconds, or in the cases of magics of mass destruction like [[Doomsday]], the magic hits the location of the target’s choice. [[Wounding]] always target’s the location chosen at the time of casting. Invulnerable Armor can be [[Mend|Mended]] as normal.
+
This armor is particular to Monsters and not normally usable by the standard classes. Each level of Invulnerable Armor will negate one physical or verbal hit. The protection is sectional, thus two points of Invulnerable Armor grants two points of protection to each limb and the torso. Magic casters must specify which area (torso, arm, leg) of Invulnerable Armor that they destroyed with verbal magic. If they fail to specify a location within 5 seconds, or in the cases of magics of mass destruction like [[Doomsday (V7)]], the magic hits the location of the target’s choice. [[Wounding (V7)]] always target’s the location chosen at the time of casting. Invulnerable Armor can be [[Mend (V7)|Mended]] as normal.
  
 
===Listing of Critters with Invunerable Armor===
 
===Listing of Critters with Invunerable Armor===
  
[[Category : Rulebook Terms]]
+
[[Category:Outdated]]

Latest revision as of 16:09, 26 March 2015

This rule is outdated

A Type of Armor (V7)

Discription From the Dor Un Avathar

This armor is particular to Monsters and not normally usable by the standard classes. Each level of Invulnerable Armor will negate one physical or verbal hit. The protection is sectional, thus two points of Invulnerable Armor grants two points of protection to each limb and the torso. Magic casters must specify which area (torso, arm, leg) of Invulnerable Armor that they destroyed with verbal magic. If they fail to specify a location within 5 seconds, or in the cases of magics of mass destruction like Doomsday (V7), the magic hits the location of the target’s choice. Wounding (V7) always target’s the location chosen at the time of casting. Invulnerable Armor can be Mended as normal.

Listing of Critters with Invunerable Armor