Gypsy

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Notice

The following rules are from an out of date rule-set

Gypsy

(Alternate Class)

Description:

Whether due to culture, choice or happenstance, Gypsies are known far and wide for their nomadic life-style, brightly colored clothes and robust love for life on the open road. After generations of seemingly aimless wandering, Gypsies have very little to call their own, and are thus viewed with great suspicion by many folk, who see them (sometimes rightly) as penniless vagabonds earning a living through wits and thievery. In truth, Gypsies have a strong bond to one another, and no one else. They are capable fighters, cunning, tricksters and many older Gypsies have perfected no small amount of magical skill. To slay such an elder often has fatal consequences for the killer.

Garb:

Silver sash and multi-colored headband or bandana.

Type:

Standard Humanoid

Q/M Ratio:

1/1

Armor:

None

Weapons:

Melee Dagger, Throwing

Immunities:

None

Natural Lives:

4

Abilities & Traits:

Levels: