Difference between revisions of "Great Cat"

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Description:
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#REDIRECT [[Cat, Great]]
 
 
Great Cats come in many varieties, the most famous being Tigers, Panthers, Lions, and Cheetahs. All are powerful predators, roaming their territories with fierce carnivorous instinct, pausing only to kill and devour their next meals.
 
Garb:
 
 
 
Prints with patterns indicative of the Cat you are playing (i.e.: tiger stripes, cheetah spots) or tawny yellow, black or plain white. Of course, tails and ears help tremendously.
 
Type:
 
 
 
Standard Beast
 
Q/M Ratio:
 
 
 
2/1
 
Armor:
 
 
 
2 points Natural
 
Weapons:
 
 
 
Two short swords (Natural)
 
Immunities:
 
 
 
Subdual
 
Natural Lives:
 
 
 
3
 
Abilities & Traits:
 
 
 
    * [[Strong]]
 
    * Innate Ability: [[Pass Without Trace]] (1/game)
 
    * Innate Ability: [[Rapid Heal]] (1/life) Self only
 
 
 
Levels:
 
 
 
None
 
Changing Their Spots : Giants Cats of Every Stripe
 
 
 
There has always been more than one way to skin a cat, and as such, there is more than one way to play a Cat within Amtgard. The following variations are to help keep things interesting and the questors jumping at your park. Enjoy.
 
 
 
    * Pumas: As above except gains Innate Ability: Leap? (1/life). Garb should be tawny fur with tuffed white ears.
 
    * Cheetahs: As above except gains Innate Ability: [[Sneak]] (1/life). Garb is typical spotted “leopard” print.
 
    * Tigers: As above except gains Innate Ability: [[Blend]] (1/life). Garb is orange, black and white stripes for regular tigers, or just black and white stripes for the “snow tiger” variety.
 
    * Lions: As above except gains Innate Ability: [[Sneak]] (1/life) and Innate Ability: Leap? (1/life). Lions should have tawny fur and darker brown manes.
 
    * Jaguars: As above except gains Innate Ability: [[Leap]] (1/life) and Innate Ability: [[Blend]] (1/life). Garb in tan, tawny or solid black, as appropriate.
 

Latest revision as of 19:33, 16 February 2017

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