Difference between revisions of "Goblin"

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==Goblin==
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[[File:Goblin.jpg|thumb|300px]]
''A standard Amtgard [[Monster]]. Also called a 'Pop Goblin'.''
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<blockquote>
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''Goblins are small, primitive descendants of Orcs. As their most famous trait is physical frailty, they tend to move in groups for protection.''<br>
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— [[Dor Un Avathar X]]
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</blockquote>
  
===Description:===
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==Game Statistics==
These are weaker orcs who team up in small hordes. They commonly talk in high pitched voices and are notoriously weak-willed and devious. They are also often cruel, jealous, selfish, petty and suspicious.
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{{Dor X Monster Info
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|name=Goblin
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|garb=
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* Crude rags.
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* Leather/hide armor.
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* Greenish brown face paint or mask.
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|requirements=None
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|type=[[Humanoid]]
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|power=0.5
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|level=1
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|armor=1 ([[Worn]])
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|shields=Small
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|weapons=Single [[Short]], [[Bow]] as long as a [[shield]] is not carried
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}}
  
===Garb:===
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===Abilities===
Green ears, most often sewn to a head band. Suggested: Browns and tans for garb.
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* [[Sheer Numbers]] {{Extraordinary}} 2/life
  
===Summoned by===
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===Vulnerabilities===
[[Wizard]] 6 ([[Transform]])
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* [[Fragile]] {{Trait}}
  
===Player lives per life:===
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==Images==
Players who are summoned as goblins, sacrifice 1 life to gain 2 lives as goblins. When the first goblin is killed, the player plays the “next” goblin in a 50 count as per sheer numbers. If the enchantment is dispelled from the first “goblin” the player still gets to play the second life. Treat this as though the player was enchanted and created two separate goblins, each with the enchantment on them.
 
  
===Type:===
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No images yet? Add some!
[[Humanoid]]
 
  
===Q/M Ratio:===
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[[Category:Monsters]]
0.5
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[[Category:Battlegame Monsters]]
 
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[[Category:Dor Un Avathar X Monsters]]
===[[Armor]]:===
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[[Category:Level 1 Dor X Monsters]]
up to 1 point of normal armor.
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[[Category:Power Level 0.5 Dor X Monsters]]
 
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[[Category:Humanoid Dor X Monsters]]
===[[Weapon|Weapons]]:===
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[[Category:Battlegame Dor X Monsters]]
Single melee weapon under 4 ft in length.
 
 
 
 
 
 
 
===[[Natural Lives]]:===
 
8
 
 
 
===Abilities & Traits:===
 
*[[Sheer Numbers]]: Each player playing a goblin actually represents a horde of them. When a goblin dies, the player must lie down and count to 50, only to rise again as “another goblin takes his place.” When coming alive, the goblin must do so within 50 ft of where he died, and at least 20 ft away from others if possible. When coming alive the goblin must shout loudly “alive!”
 
 
 
===Vulnerabilities:===
 
[[Weak]]: Limb shots kill goblins.
 
 
 
==Levels==
 
*1st- No additional abilities
 
*2nd- Natural lives (sheer numbers) increase to 10.
 
*3rd- May use a short bow, or up to a medium shield.
 
*4th- Natural lives (sheer numbers) increase to 12.
 
*5th- Natural lives (sheer numbers) increase to 15.
 
*6th- May wear up to two points of armor.
 
===Links===
 
*[http://www.electricsamurai.com/main_page.pl?action=view_article&file=20080922100227-Guests.txt&dir=General Goblin! Are You Man Enough?]
 
Back to the [[Monsters]] Section of the [[Rulebook]]
 
[[category:Monsters]]
 
[[category: 1/2 Monsters]]
 

Revision as of 19:09, 22 February 2017

Goblin.jpg

Goblins are small, primitive descendants of Orcs. As their most famous trait is physical frailty, they tend to move in groups for protection.
Dor Un Avathar X

Game Statistics

Template:Dor X Monster Info

Abilities

Vulnerabilities

Images

No images yet? Add some!