Difference between revisions of "Deep Dweller Elf"

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==Deep Dweller Elf==
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===Notice===
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<font style="color: red; text-decoration:">
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'''This monster is from an out of date rule-set'''
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</font>
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[[Category:Outdated]]
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===Description===
 
===Description===
 
Deep Dweller Elves are the descendants of Common Sylvan Elves. Long ago, they were driven out of the High Elven cities and forced underground because of their worship of evil gods. Deep Dweller Elves take great pleasure at the destruction of anything good or bright, especially their surface dwelling cousins and their arboreal homelands.
 
Deep Dweller Elves are the descendants of Common Sylvan Elves. Long ago, they were driven out of the High Elven cities and forced underground because of their worship of evil gods. Deep Dweller Elves take great pleasure at the destruction of anything good or bright, especially their surface dwelling cousins and their arboreal homelands.
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===Type===
 
===Type===
Mystical Fey Humanoid
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[[Mystical]] [[Fey]] [[Humanoid]]
  
 
===Q/M Ratio===
 
===Q/M Ratio===
3/1 (QUEST)
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3/1
  
 
===Armor===
 
===Armor===
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===Immunities===
 
===Immunities===
Control
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[[Control]]
  
 
===Natural Lives===
 
===Natural Lives===
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===Abilities & Traits===
 
===Abilities & Traits===
*Adamantine Weapons  
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*[[Adamantine Weapons]]
*Innate Magical Ability: Flame Arrow (1/unlimited)  
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*[[Innate Magical Ability]]: [[Flame Arrow]] (1/unlimited)
  
 
===Levels===
 
===Levels===
 
*1st As above
 
*1st As above
*2nd Gains Innate Ability: Poison Weapon (1/life)
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*2nd Gains [[Innate Ability]]: [[Poison Weapon]] (1/life)
 
*3rd May use up to a small shield
 
*3rd May use up to a small shield
*4th Gains Innate Magical Ability: Armor-piercing Arrow (1/unlimited), Gains Innate Magical Ability: Blend (1/life) Instead of trees, this ability works with shadows. Replace all instances of "forest" and "tree" to "shadow" and "shadowed area" in the abilities description.
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*4th Gains [[Innate Magical Ability]]: [[Armor-piercing Arrow]] (1/unlimited), Gains [[Innate Magical Ability]]: [[Blend]] (1/life) Instead of trees, this ability works with shadows. Replace all instances of "forest" and "tree" to "shadow" and "shadowed area" in the abilities description.
*5th Poison Weapon becomes (unlimited, may even Poison arrows, but not specialty arrows)
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*5th [[Poison Weapon]] becomes (unlimited, may even Poison arrows, but not specialty arrows)
*6th Gains Magic-Caster: Wizard May purchase 5 total points of Wizard magic from levels 1-4, Gains Spell Mastery Trait
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*6th Gains [[Magic-Caster]]: [[Wizard]] May purchase 5 total points of Wizard magic from levels 1-4, Gains [[Spell Mastery]] [[Trait]]
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[[Category:Dor Un Avathar Monsters]]
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[[category: 3/1 Monsters]]

Latest revision as of 21:46, 19 April 2018

Notice

This monster is from an out of date rule-set


Description

Deep Dweller Elves are the descendants of Common Sylvan Elves. Long ago, they were driven out of the High Elven cities and forced underground because of their worship of evil gods. Deep Dweller Elves take great pleasure at the destruction of anything good or bright, especially their surface dwelling cousins and their arboreal homelands.

Garb

Black make-up, white wig, black and silver garb. Spider or web-motif patterns, dark capes and cloaks.

Type

Mystical Fey Humanoid

Q/M Ratio

3/1

Armor

May wear up to 3 points of normal armor

Weapons

Any melee weapons, short bow

Immunities

Control

Natural Lives

3

Abilities & Traits

Levels