Arrow (V7)

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From the Rulebook

Arrows may never be used as a hand or melee weapon. The “point” of all arrows must have a diameter of at least 2.5 inches. An arrow scores hits like any other weapon. Arrows from short bows and single-hand crossbows do two points of damage to armor. Properly colored head covers may be used in lieu of ribbons.

See also the Bow, Crossbow and Archery page.

From the Equipment Construction Section of the 7.2 Rulebook

Skin-covered bamboo quiver used to hold poisoned-tipped darts for use with a blowpipe. It was made by the Mayna people of Ecuador.

Arrows are generally fragile and are often broken under the constant rigors of fighting. Arrow shafts made from graphite offer a flexibility and resilience not found in their aluminum or wooden counterparts. Wooden arrows must be taped along their entire length. All arrowheads must be removed from the arrow, and the base of the arrow at the tip must be built up with a sufficiently strong material to at least the diameter of a penny, which is used to cap the arrow. Arrows may not be drawn beyond 28 inches, and must have a stopper in place if they are longer. Arrows must have a minimum of 2 inches of closed cell foam on the tip, and it must be at least 2.5 inches in diameter. It is suggested that you also incorporate a layer of open cell foam to reduce the recoil of the arrow when it strikes a solid surface. Arrow fletching and nocks must be in good repair, and arrowheads should be checked regularly for degrading foam. All arrows must be clearly labeled with their owner’s name on the shaft. Properly colored head covers may be used in lieu of ribbons.

Legal Requirments for Arrows.

All arrows must be clearly labeled with their owner’s name on the shaft; this prefevents the 'It not mine' at large events. Wooden arrows must be taped along the entire shaft. All Arrow metal or plastic 'heads' must be removed. Arrow heads must have at least two inches of closed cell foam on the tip. Arrow heads must be at least 2.5 inches in diameter. Arrows must never be used as a hand or melee weapon. If an arrow is longer than the max draw of 28" then it must have a 'stopper' in place to prevent it from being over pulled.

Types of Arrows in Amtgard

  1. Stun Arrow
  2. Flame Arrow
  3. Armor-piercing Arrow
  4. Stun Arrow
  5. Penetration Arrow

See A comparison of arrow construction by Izce

About Arrows

Links