Difference between revisions of "Anti-Paladin"
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===[[Anti-Paladin]] [[Class]]=== | ===[[Anti-Paladin]] [[Class]]=== | ||
− | ===From the Amtgard [[7. | + | ===From the Amtgard [[7.5]] rules=== |
[[Image:Antipal.gif|thumb]] | [[Image:Antipal.gif|thumb]] | ||
These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie | These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie | ||
Line 13: | Line 13: | ||
armor. Black Phoenix symbols must be at least 5 inches by 5 inches. | armor. Black Phoenix symbols must be at least 5 inches by 5 inches. | ||
====Requirement:==== | ====Requirement:==== | ||
− | Must have been a Knight for twelve weeks | + | Must have been a Knight for twelve weeks. |
====Armor:==== | ====Armor:==== | ||
Up to 4 points | Up to 4 points | ||
Line 42: | Line 42: | ||
-6th [[Definition of Immunities | Immunity to Flame]] | -6th [[Definition of Immunities | Immunity to Flame]] | ||
− | [[Innate Ability]] (choose | + | [[Innate Ability]] (choose two before game starts): |
− | *a. [[Fear]] (m) ( | + | *a. [[Fear]] (m) (1/game) |
*b. [[Reanimate]] (m) (1/game) | *b. [[Reanimate]] (m) (1/game) | ||
Revision as of 21:36, 28 March 2009
Contents
Anti-Paladin Class
From the Amtgard 7.5 rules
These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie can qualify as an Anti-Paladin, but historical cases abound – ranging from Vlad Dracul’s persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.
Examples:
The Kurgan, Mordred, the Black Knight, the Nazgul, Tamerlane, Sir Francis Dashwood, Elric of Milnibone
Garb:
Must wear a white belt and have a Black Phoenix openly displayed on clothing or armor. Black Phoenix symbols must be at least 5 inches by 5 inches.
Requirement:
Must have been a Knight for twelve weeks.
Armor:
Up to 4 points
Shields:
Large
Weapons:
All Melee, javelins
Immunities:
Lives:
4
Abilities & Traits:
Levels
-1st None
-2nd Touch of Death (ex) (1/game)
-3rd Poison Weapon (ex) (1/game)
-4th Steal Life (m) (1/game)
-5th Innate Ability (choose one before game starts):
- a. Poison Weapon becomes (2/game)
- b. Touch of Death becomes (1/life)
-6th Immunity to Flame
Innate Ability (choose two before game starts):
See also Guildmaster of Anti-Paladins
Check out the Class or Abilities and Traits pages for more information.