Difference between revisions of "Anti-Paladin"

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===[[Anti-Paladin]] [[Class]]===
 
===[[Anti-Paladin]] [[Class]]===
  
===From the Amtgard [[7.0]] rules===
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===From the Amtgard [[7.5]] rules===
 
[[Image:Antipal.gif|thumb]]
 
[[Image:Antipal.gif|thumb]]
 
These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie
 
These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie
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armor. Black Phoenix symbols must be at least 5 inches by 5 inches.
 
armor. Black Phoenix symbols must be at least 5 inches by 5 inches.
 
====Requirement:====
 
====Requirement:====
Must have been a Knight for twelve weeks before then can begin to recive credits in the class.
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Must have been a Knight for twelve weeks.
 
====Armor:====
 
====Armor:====
 
Up to 4 points
 
Up to 4 points
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-6th [[Definition of Immunities | Immunity to Flame]]
 
-6th [[Definition of Immunities | Immunity to Flame]]
  
[[Innate Ability]] (choose one before game starts):
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[[Innate Ability]] (choose two before game starts):
*a. [[Fear]] (m) (2/game)
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*a. [[Fear]] (m) (1/game)
 
*b. [[Reanimate]] (m) (1/game)
 
*b. [[Reanimate]] (m) (1/game)
  

Revision as of 21:36, 28 March 2009

Anti-Paladin Class

From the Amtgard 7.5 rules

Antipal.gif

These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie can qualify as an Anti-Paladin, but historical cases abound – ranging from Vlad Dracul’s persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.

Examples:

The Kurgan, Mordred, the Black Knight, the Nazgul, Tamerlane, Sir Francis Dashwood, Elric of Milnibone

Garb:

Must wear a white belt and have a Black Phoenix openly displayed on clothing or armor. Black Phoenix symbols must be at least 5 inches by 5 inches.

Requirement:

Must have been a Knight for twelve weeks.

Armor:

Up to 4 points

Shields:

Large

Weapons:

All Melee, javelins

Immunities:

Immunity to Control

Lives:

4

Abilities & Traits:

Levels

-1st None

-2nd Touch of Death (ex) (1/game)

-3rd Poison Weapon (ex) (1/game)

-4th Steal Life (m) (1/game)

-5th Innate Ability (choose one before game starts):

-6th Immunity to Flame

Innate Ability (choose two before game starts):

See also Guildmaster of Anti-Paladins


Check out the Class or Abilities and Traits pages for more information.