Paladin
From AmtWiki
a Class
Contents
From the 7.5 Rulebook
The perfect good guy comes to save the day. Paladins exist in the myths and legends of all cultures. Be it the Geatlander Beowulf slaying Grendel or the Norse god Thor battling the Midgaard Serpent, Paladins have been with us since prehistory.
Examples:
Joan of Arc, Galahad, Bovide, King Arthur, Roland,Percival, the Twelve Peers of France, Don Quixote, Arcite,Palamon, Dietrich von Bern
Garb:
Must wear a white belt and have a White Phoenix openly displayed on clothing or Armor. Paladin symbols must be at least 5 inches by 5 inches.
Requirement:
Must have been a Knight for 12 weeks.
Armor:
4 points
Shields:
Weapons:
All melee, javelins
Immunities:
Lives:
4
Abilities & Traits:
Level
- 1st As above
- 2nd
- Heal (ex) (1/game)
- 3rd
- Extend Immunities (m) (unlimited)
- 4th
- Resurrect (ex) (1/game)
- 5th
- Innate Ability (choose two before game starts):
- 6th
Check out the Class or Abilities and Traits pages for more information.