Shot In Motion

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Revision as of 14:50, 22 August 2007 by Linden (talk | contribs) (New page: ''Amtgard Term'' ===History=== Once one of the two prevalent forms of Amtgard Combat, along with [Atomic Clock]. In Shot-In-Motion, you are allowed to complete a shot that was already i...)
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Amtgard Term

History

Once one of the two prevalent forms of Amtgard Combat, along with [Atomic Clock].

In Shot-In-Motion, you are allowed to complete a shot that was already in motion when you die. This results in an increased number of [Simo]s, especially if the person who got in the first shot does not block the following shot.

It is used in the [Iron Mountains], [Dragonspine], [Celestial Kingdom] (I think) and probably many others I cannot recall offhand. Neverwinter is officially Shot in Motion but plays a lot of [Atomic Clock].

With the advent of the 7.0 Rulebook Shot in Motion no longer exists.