Soul Binding

From AmtWiki
Revision as of 22:46, 7 May 2018 by BlackBart (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Notice

The following rules are from an out of date rule-set

A type of Terrain from the Celestial Codex.

Description

Anyone slain on this plane returns for their next life to fight for their slayer’s team. If the players was slain by an environmental condition or other indirect cause, they return to “haunt” a 50' radius from their place of death for that life. Once this servitude life has ended, the player returns to his original team to continue play, regardless of who killed him. Players who are soul-bound to a Monster or other NPC do not bind anyone they slay, although beings bound to an area do bind their victims normally (though the victim is bound to the same area, not the killer!)

Like a number of other Terrain Effects specific to the Celestial Codex, the choice of ribbon to demarcate the area affected by Soul Binding is left to the discretion of the Reeves.