Raider

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Revision as of 22:54, 19 November 2007 by Linden (talk | contribs)

a non-standard Class

From the 7.2 Rulebook

Someone may optionally play raider during his or her first four weeks in Amtgard instead of a normal class. It gives them a power boost and lets them learn only a few rules at a time.

Garb:

Black and white or headband.

Requirement:

May only be played if the player has a combined total of four credits or less

Weapons:

Dagger, short, long, reach

Shield:

Large Shield

Armor:

None

Limitations:

May not carry enchantments.

Lives:

5

Abilities & Traits:

  • a. Have two points of Protect on them each life. Cannot be dispelled. (T)
  • b. They and their equipment are immune to all non-spirit magic. (T)
  • c. Their equipment is indestructible by any means. (T)

Check out the Class or Abilities and Traits pages for more information.