Raider
From AmtWiki
a non-standard Class
Contents
From the 7.2 Rulebook
Someone may optionally play raider during his or her first four weeks in Amtgard instead of a normal class. It gives them a power boost and lets them learn only a few rules at a time.
Garb:
Black and white or headband.
Requirement:
May only be played if the player has a combined total of four credits or less
Weapons:
Dagger, short, long, reach
Shield:
Armor:
None
Limitations:
May not carry enchantments.
Lives:
5
Abilities & Traits:
- a. Have two points of Protect on them each life. Cannot be dispelled. (T)
- b. They and their equipment are immune to all non-spirit magic. (T)
- c. Their equipment is indestructible by any means. (T)
Check out the Class or Abilities and Traits pages for more information.