Archer
From AmtWiki
Contents
From the 7.0 Rules
File:ArcherHerladry.gifThumb Everyone knows the legend of William Tell, and that story has a basis in fact in the Welsh Archers who long resisted British rule before making the English longbow world-famous. Other outstanding examples include the kyudo archers of Shogun-era Japan, and the Sioux Dog Soldiers.
Examples:
William Tell, Odysseus, Paris of Troy, Robin Hood, Bard of the Dale, the Ettrick Foresters, and Minamoto Tametomo
Garb:
Orange sash (plus must carry a bow or crossbow)
Armor:
Maximum of 3 points
Shields:
None, initially
Weapons:
Dagger, short, long, long or short bow
Immunities:
None
Lives:
4
Abilities & Traits:
Levels
- 1st
- Bowyer (ex) (1/life)
- 2nd
- Stun Arrow (1/reusable) (T)
- Flame Arrow (ex) (1/reusable) (T)
- 3rd
- Accuracy (T)
- 4th
- Total lives increase to 5 (T)
- Armor-piercing Arrow (1/reusable) (T)
- 5th
- May now use small shields (T)
- 6th
- Penetration Arrow (1/reusable) (T)
See Guildmaster of Archers
Check out the Class or Abilities and Traits pages for more information.