Shot In Motion
From AmtWiki
Amtgard Term
History
Once one of the two prevalent forms of Amtgard Combat, along with [Atomic Clock].
In Shot-In-Motion, you are allowed to complete a shot that was already in motion when you die. This results in an increased number of [Simo]s, especially if the person who got in the first shot does not block the following shot.
It is used in the [Iron Mountains], [Dragonspine], [Celestial Kingdom] (I think) and probably many others I cannot recall offhand. Neverwinter is officially Shot in Motion but plays a lot of [Atomic Clock].
With the advent of the 7.0 Rulebook Shot in Motion no longer exists.