Sphinx
From AmtWiki
Contents
Notice
This monster is from an out of date rule-set
Description:
Sphinxes are large, desert-dwelling Monsters with the limbs of a lion, wings of an eagle, and the torse and head of a human or ram. Sphinxes are master riddlers and strong in the ways of magic.
Garb:
Fake fur trousers and sleeves over a nude leotard or tan tunic, feathered wings, lion's mane
Type:
Q/M Ratio:
4/1 (Quest)
Armor:
2 points Natural
Weapons:
Two short swords (Natural)
Immunities:
Subdual, Disease
Natural Lives:
3
Abilities & Traits:
- Magic-Caster: Wizard and Bard (5 spellpoints total) The Sphinx's spell list may be chosen from both Wizard and Bard spell lists of the same level as the Monster. May not purchase neutrals
- Natural Flight
- Neutral
- Spell Mastery
- Strong
Levels:
- 1st* As above
- 2nd* Gains Magic-Like Ability: Counterspell (1/life)
- 3rd* +5 Spellpoints (total 10)
- 4th* Gains Magic-Like Ability: Feeblemind (2/life), Counterspell becomes (2/life)
- 5th* Gains Magic-Like Ability: Dispel Magic (2/life), Gains Innate Ability: Attuned (unlimited)
- 6th* +5 Spellpoints (Total 15)