Ghoul
From AmtWiki
Contents
Description:
These are undead creatures roaming graveyards for carrion and unlucky travelers. They are cunning, but mindless. They feed on human corpses to sustain their lives. The only thing a Ghoul fears is the holy purity of the White Light.
Garb:
Torn and tattered clothing. Gory make-up.
Type:
Q/M Ratio:
3/1
Armor
1 point Natural
Weapons:
Two short swords (Natural) or any melee weapons up to Long
Immunities:
Control, Subdual School, Death School, Disease, Poison
Natural Lives:
3
Abilities & Traits:
- Conversion (1/life) Converted Ghouls fight for the original Ghoul's team.
- Innate Ability: Touch of Paralyzation (2/life)
- Vulnerability: Aversion Ghouls will not approach withing 20 feet of a Paladin nor will they enter Holy Grounds.
Levels:
- 1st* As above
- 2nd* May use up to a medium shield
- 3rd* Touch of Paralyzation becomes (4/life)
- 4th* +1 Natural armor (total 2)
- 5th* Touch of Paralyzation becomes (unlimited)
- 6th* Conversion becomes (2/life)