Difference between revisions of "Ghost (Monster)"

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Revision as of 17:17, 30 October 2008

Description:

Hopelessly wandering the earth, these creatures are the lifeforce of a restless, dead being. Ghosts spend most of their unlife in a state of continual incorporeality, during which times they cannot affect nor interact with the world of the living. Some Ghosts are occasionally tied to a specific area, but many are free-roaming apparitions. Ghosts come in as many dispositions as mortals, though their personalities tend toward the extremes and have been known to swing widly from somber and gentle to cruel and spiteful, from weeping melancholy to raucous insanity, at a moments notice.

Garb:

White sheet or robe. Suggested: chains, white face paint.

Type:

Mystical Undead

Q/M Ratio:

3/1 (Quest)

Armor

None

Weapons:

None

Immunities:

Control, Subdual School, Death School

Natural Lives:

2

Abilities & Traits:

Levels:

  • 1st* As above
  • 2nd* +1 Natural Lives (total 3)
  • 3rd* Extinguish becomes (unlimited)
  • 4th* Dispel Magic becomes (3/life)
  • 5th* +1 Natural Lives (total 4)
  • 6th* Dispel Magic becomes (unlimited)

Monster List