Difference between revisions of "Garbing Entries"
From AmtWiki
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+ | Entries are judged on durability, attractiveness, design and difficulty. | ||
+ | |||
+ | *Fighting: A major item of garb intended to be worn in battle such as tunics, pants, tabards, shirts, etc. | ||
+ | *Court: A major item of garb not intended to be worn in battle but for Court instead such as dresses, doublets, cloaks, etc. | ||
+ | *Other Outfits: A major item of garb that does not fight into Court, Fighting, or Monster. This is more for non-flashy garb that is not fit for the field. | ||
+ | *Monster: A major item of garb that would qualify as garb for a monster in the Amtgard Rulebook. | ||
+ | *Favor: A garb accessory intended to be worn on one’s belt. | ||
+ | *Jewelry: A garb accessory intended to worn as jewelry such as crowns, coronets, necklaces, bracelets, rings, etc. | ||
+ | *Accessory: A minor item of garb such as hats, belts, shoes, bracers, etc. that would not fit into another category. | ||
+ | |||
[[Category:A and S Entries]] | [[Category:A and S Entries]] |
Revision as of 15:48, 2 October 2008
Entries are judged on durability, attractiveness, design and difficulty.
- Fighting: A major item of garb intended to be worn in battle such as tunics, pants, tabards, shirts, etc.
- Court: A major item of garb not intended to be worn in battle but for Court instead such as dresses, doublets, cloaks, etc.
- Other Outfits: A major item of garb that does not fight into Court, Fighting, or Monster. This is more for non-flashy garb that is not fit for the field.
- Monster: A major item of garb that would qualify as garb for a monster in the Amtgard Rulebook.
- Favor: A garb accessory intended to be worn on one’s belt.
- Jewelry: A garb accessory intended to worn as jewelry such as crowns, coronets, necklaces, bracelets, rings, etc.
- Accessory: A minor item of garb such as hats, belts, shoes, bracers, etc. that would not fit into another category.