Difference between revisions of "Shot In Motion"

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With the advent of the [[7.0]] [[Rulebook]] Shot in Motion no longer exists.
 
With the advent of the [[7.0]] [[Rulebook]] Shot in Motion no longer exists.
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[[category:Amtgard Things]] [[category:Amtgard Combat Systems]]

Revision as of 15:01, 22 August 2007

Amtgard Term

History

One of two prevalent forms of Amtgard Combat, along with Atomic Clock.

In Shot-In-Motion, you are allowed to complete a shot that was already in motion when you die. This results in an increased number of Simos, especially if the person who got in the first shot does not block the following shot.

It is used in the Iron Mountains, Dragonspine, Celestial Kingdom (I think) and probably many others I cannot recall offhand. Neverwinter is officially Shot in Motion but plays a lot of Atomic Clock.

With the advent of the 7.0 Rulebook Shot in Motion no longer exists.