Difference between revisions of "Archer"
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Revision as of 23:03, 9 August 2007
Contents
Archer Class
From the 7.0 Rules
Everyone knows the legend of William Tell, and that story has a basis in fact in the Welsh Archers who long resisted British rule before making the English longbow world-famous. Other outstanding examples include the kyudo archers of Shogun-era Japan, and the Sioux Dog Soldiers.
Examples:
William Tell, Odysseus, Paris of Troy, Robin Hood, Bard of the Dale, the Ettrick Foresters, and Minamoto Tametomo
Garb:
Orange sash (plus must carry a bow or crossbow)
Armor:
Maximum of 3 points
Shields:
None, initially
Weapons:
Dagger, short, long, long or short bow
Immunities:
None
Lives:
4
Abilities & Traits:
Levels
-1st Bowyer (ex) (1/life) -2nd Stun Arrow (1/reusable) (T)
- -Flame Arrow (ex) (1/reusable) (T)
-3rd Accuracy (T) -4th Total lives increase to 5 (T)
- -Armor-piercing Arrow (1/reusable) (T)
-5th May now use small shields (T) -6th Penetration Arrow (1/reusable) (T)
See Guildmaster of Archers
Check out the Class or Abilities and Traits pages for more information.