Difference between revisions of "Magic Balls/Projectiles"

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These [[projectiles]] are thrown to represent various magical attacks and are not considered [[weapons]]. They represent magical energy, motes of elemental force, alchemical mixtures, and the like.
 
These [[projectiles]] are thrown to represent various magical attacks and are not considered [[weapons]]. They represent magical energy, motes of elemental force, alchemical mixtures, and the like.
These are thrown to represent various magical attacks and are not [[projectile]] weapons but follow the same construction requirements except as noted below.
 
 
# Must be a spherical object at least 2.5” in diameter.
 
# Must be a spherical object at least 2.5” in diameter.
 
# Must have a streamer between 1” and 6” long.
 
# Must have a streamer between 1” and 6” long.
 
# All parts must be [[Strike-Legal]].
 
# All parts must be [[Strike-Legal]].
#*These projectiles are exempt from a minimum foam depth for [[Strike-Legal]].
+
#* These projectiles are exempt from a minimum foam depth for [[Strike-Legal]].
 
# May be covered in non-abrasive [[cloth tape]] instead of cloth.
 
# May be covered in non-abrasive [[cloth tape]] instead of cloth.
 
#* Duct tape may not be used as a cover.
 
#* Duct tape may not be used as a cover.
 
# Will score a hit from any portion of the object.
 
# Will score a hit from any portion of the object.

Latest revision as of 02:02, 17 February 2025

These projectiles are thrown to represent various magical attacks and are not considered weapons. They represent magical energy, motes of elemental force, alchemical mixtures, and the like.

  1. Must be a spherical object at least 2.5” in diameter.
  2. Must have a streamer between 1” and 6” long.
  3. All parts must be Strike-Legal.
    • These projectiles are exempt from a minimum foam depth for Strike-Legal.
  4. May be covered in non-abrasive cloth tape instead of cloth.
    • Duct tape may not be used as a cover.
  5. Will score a hit from any portion of the object.