Difference between revisions of "V9: Specialty Arrows"

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*Specialty arrows must be fired alone.
 
*Specialty arrows must be fired alone.
 
*Properly cast and fired specialty arrows will impart their [[V9: Effect|effects]] on anything they hit with a [[V9: Striking Your Opponent|valid strike]].
 
*Properly cast and fired specialty arrows will impart their [[V9: Effect|effects]] on anything they hit with a [[V9: Striking Your Opponent|valid strike]].
*Improperly cast specialty arrows are entirely nullified and will have no effect whatsoever, ''even if the physical arrow strikes something.''
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*Specialty arrows that are fired without being properly cast are entirely nullified and will have no effect whatsoever, ''even if the physical arrow strikes something.''
 
*Specialty arrows use the ‘Arrow’ frequency. See [[V9: Frequency|'Frequency']] for more details.<br clear=all></onlyinclude><br><br><br>
 
*Specialty arrows use the ‘Arrow’ frequency. See [[V9: Frequency|'Frequency']] for more details.<br clear=all></onlyinclude><br><br><br>
 
{{V9 Abilities and Effects (General Rules and Terms)}}
 
{{V9 Abilities and Effects (General Rules and Terms)}}

Revision as of 03:21, 20 November 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Specialty Arrows

A quiver of Specialty Arrows

Specialty Arrows are color-coded arrows (or crossbow bolts) that will impart extra effects in addition to the regular effects of an arrow.

To use a specialty arrow, the player must cast it immediately before or during the firing motion.

  • Specialty arrows must be fired alone.
  • Properly cast and fired specialty arrows will impart their effects on anything they hit with a valid strike.
  • Specialty arrows that are fired without being properly cast are entirely nullified and will have no effect whatsoever, even if the physical arrow strikes something.
  • Specialty arrows use the ‘Arrow’ frequency. See 'Frequency' for more details.



Template:V9 Abilities and Effects (General Rules and Terms)