Difference between revisions of "V9: Flex"
From AmtWiki
m (→Flex) |
m (Wunjo's first pass) |
||
Line 1: | Line 1: | ||
{{V9}} | {{V9}} | ||
− | <onlyinclude>==== | + | <onlyinclude>====<u>Flex</u>==== |
− | This refers to how much a [[V9: Melee Weapons|melee weapon]] can bend safely during normal use | + | [[File:V9FlexExample.jpeg | thumb | Measuring Flex]] |
+ | This refers to how much a [[V9: Melee Weapons|melee weapon]] can bend safely during [[V9: Core Combat Rules |normal use]]. Flex is measured by holding the weapon low on the handle for maximum length and striking a [[V9: Shield|shield]] or padded surface. A second person can then estimate the flex. | ||
+ | *The maximum allowed flex for any weapon is 45 degrees.</onlyinclude> | ||
{{V9 Melee Weapon Construction Rules}} | {{V9 Melee Weapon Construction Rules}} |
Revision as of 04:42, 1 February 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Flex
This refers to how much a melee weapon can bend safely during normal use. Flex is measured by holding the weapon low on the handle for maximum length and striking a shield or padded surface. A second person can then estimate the flex.
- The maximum allowed flex for any weapon is 45 degrees.