Difference between revisions of "V9: Destroyed"
From AmtWiki
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− | <onlyinclude>===Destroyed=== | + | <onlyinclude>===<u>Destroyed</u>=== |
Some effects may cause [[V9: Equipment|equipment]] to become Destroyed. | Some effects may cause [[V9: Equipment|equipment]] to become Destroyed. | ||
− | #Destroyed equipment cannot be [[V9: Wielded|wielded]] | + | #Destroyed equipment cannot be [[V9: Wielded|wielded]], used to perform an in-game function, or otherwise generate a gameplay advantage until it is [[V9: Glossary#Restored|restored]]. |
− | + | #Destroyed equipment may still be [[V9: Carried|carried]] or [[V9: Worn|worn]] so long as the player [[V9: Honor System|notifies their opponents]] about the state of the equipment as necessary and avoids presenting it in a way that would suggest otherwise. | |
− | #Destroyed equipment may still be [[V9: Carried|carried]] or [[V9: Worn|worn]] so long as the player notifies their opponents about the state of the equipment as necessary and | + | #Destroyed [[V9: Armor| Armor]] is reduced to zero (0) [[V9: Armor Points|armor points]] in the affected [[V9: Hit Locations|location]].</onlyinclude><br> |
{{V9 Universal Equipment Rules (Gameplay)}} | {{V9 Universal Equipment Rules (Gameplay)}} |
Revision as of 00:17, 31 January 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Destroyed
Some effects may cause equipment to become Destroyed.
- Destroyed equipment cannot be wielded, used to perform an in-game function, or otherwise generate a gameplay advantage until it is restored.
- Destroyed equipment may still be carried or worn so long as the player notifies their opponents about the state of the equipment as necessary and avoids presenting it in a way that would suggest otherwise.
- Destroyed Armor is reduced to zero (0) armor points in the affected location.