Difference between revisions of "General Modifiers"
From AmtWiki
(General Modifiers) |
m |
||
Line 21: | Line 21: | ||
[[Category:Rulebook Terms]] | [[Category:Rulebook Terms]] | ||
− | + | [[Category:Armor Rules]] | |
− | |||
− | [[Category:Armor | ||
− |
Latest revision as of 22:09, 25 July 2018
These modifiers may be applied to any type armor as appropriate. See the description of the specific armor types below for specific modifiers.
Type | Bonus/Penalty | Example/Notes |
---|---|---|
Inferior Construction | Up to two points can be deducted for armor that is substantially less protective or durable than standard construction techniques. | shoddy workmanship, larger ring diameter, lighter gauge, etc. |
Non-Standard Metal | One point is deducted for metal armor that is less protective or lighter than steel. | titanium, bronze, etc. Metal which is both less protective and lighter has one point deducted for each. |
Inferior Appearance | Up to two points can be deducted for inferior appearance, unrelated to the construction techniques used. This does not apply if the armor is intentionally made to look shoddy for an in-game purpose, such as monster/barbarian armor. Armor may receive this penalty regardless of construction quality. | obviously unfinished armor, visible inauthentic materials, or tarnished/poorly maintained armor. |
Superior Construction | Up to one point may be awarded for armor that substantially exceeds the defensive properties of the standard materials or uses superior construction techniques such as fluting, heavier thickness/gauge materials, hardening, smaller ring diameter, etc. May not be awarded in combination with the same specific armor type modifier. | A +1 cannot be awarded twice for fluting on Articulated Plate. |
Superior Appearance | Up to one point may be awarded for exceptional appearance unrelated to the construction techniques used. Armor receiving a modifier for Inferior Construction is not eligible for this bonus. | Examples include extensive and well-done tooling of leather, appealing addition of studs and/or rings, etching of metal, gilding, blueing, etc. |
Light Helms | Up to one point may be awarded to the worn torso armor for wearing a helm on the head. | arming cap, coif, etc.) |
Heavy Helm | Up to one point may be awarded to the worn torso armor for wearing a helm on the head. The torso armor bonus received from a Heavy Helm may allow the wearer to exceed the maximum value for the armor type. | Spangenhelm, Crusader Helm |