Difference between revisions of "Fixed Enchantment"
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===Rules of Fixed Enchantments=== | ===Rules of Fixed Enchantments=== | ||
− | *a. | + | *'''a.''' Disappear (never to return) when their caster dies or travels farther than 100 feet from them. |
− | *b. | + | *'''b.''' Are considered to be on the area of ground and do not dissipate when other magic is cast. |
− | *c. | + | *'''c.''' A player may only have a single fixed enchantment active at a time. Casting a fixed enchantment while another fixed |
enchantment from the same player is already active causes both enchantments to be negated. | enchantment from the same player is already active causes both enchantments to be negated. | ||
− | *d. | + | *'''d.''' May be [[Dispel Magic|dispelled]]. |
===Listing of Fixed Enchantments=== | ===Listing of Fixed Enchantments=== |
Revision as of 14:38, 18 January 2008
From the Rulebook section Amtgard Magic
Fixed Enchanments are
A magic cast on an area of ground that persists until used up, the caster leaves a 100 foot radius around
the enchantment, it is removed by the appropriate magic, or the caster dies. These do not prohibit the caster from carrying a
normal enchantment.
-*a* Fixed enchantments are considered to extend upwards to the sky for game purposes. Even flying creatures are impeded by them.
- b* Fixed enchantments, unless otherwise noted in the magic’s description, may never be pre-placed before casting.
- c* Reeves, if requested, may assist in the placing of a magic-user’s markers for a fixed enchantment.
- b* Fixed enchantments, unless otherwise noted in the magic’s description, may never be pre-placed before casting.
Rules of Fixed Enchantments
- a. Disappear (never to return) when their caster dies or travels farther than 100 feet from them.
- b. Are considered to be on the area of ground and do not dissipate when other magic is cast.
- c. A player may only have a single fixed enchantment active at a time. Casting a fixed enchantment while another fixed
enchantment from the same player is already active causes both enchantments to be negated.
- d. May be dispelled.