Difference between revisions of "Mount"

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(New page: -------- ==Mount== ---------- ''A monster trait'' ===Description from the Dor Un Avathar=== Some creatures can carry others, and share all movement based powers and...)
 
 
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==Mount==
 
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''A [[Monster Traits|monster trait]]''
 
''A [[Monster Traits|monster trait]]''
  
 
===Description from the [[Dor Un Avathar]]===
 
===Description from the [[Dor Un Avathar]]===
Some creatures can carry others, and share all movement based powers and effects (benefical and harmful). If a mount is [[Shove|Shoved]] or [[Teleported|Teleport]], for example, so is the rider and vice versa. Leg shots to a rider do not force the player to drop to their knees, but two leg shots still kill. A rider must stay within physical contact of his mount with at least one arm to be considered mounted. Injured arms can be used for this purpose, but ones carrying weapons or a shield cannot. To use abilities that require one to stand still to activate, both rider and mount must remain stationary. Rider must declare “Mounted” x1 to saddle up and “Dismounted” x1 when climbing down or when otherwise removed from the saddle.
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Some creatures can carry others, and share all movement based powers and effects (benefical and harmful). If a mount is [[Shove|Shoved]] or [[Teleported]], for example, so is the rider and vice versa. Leg shots to a rider do not force the player to drop to their knees, but two leg shots still kill. A rider must stay within physical contact of his mount with at least one arm to be considered mounted. Injured arms can be used for this purpose, but ones carrying weapons or a shield cannot. To use abilities that require one to stand still to activate, both rider and mount must remain stationary. Rider must declare “Mounted” x1 to saddle up and “Dismounted” x1 when climbing down or when otherwise removed from the saddle.
  
 
===Mounts===
 
===Mounts===
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*[[Pegasus]](2nd level)
 
*[[Pegasus]](2nd level)
 
*[[War Horse]]
 
*[[War Horse]]
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[[Category:Dor Un Avathar Terms]]

Latest revision as of 15:45, 7 December 2007

A monster trait

Description from the Dor Un Avathar

Some creatures can carry others, and share all movement based powers and effects (benefical and harmful). If a mount is Shoved or Teleported, for example, so is the rider and vice versa. Leg shots to a rider do not force the player to drop to their knees, but two leg shots still kill. A rider must stay within physical contact of his mount with at least one arm to be considered mounted. Injured arms can be used for this purpose, but ones carrying weapons or a shield cannot. To use abilities that require one to stand still to activate, both rider and mount must remain stationary. Rider must declare “Mounted” x1 to saddle up and “Dismounted” x1 when climbing down or when otherwise removed from the saddle.

Mounts