Difference between revisions of "Wraith (Monster)"
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(New page: ==Wraith== ===Description:=== These vile beings are a form of undead hailing from the Negative plane of existence. They are destructive, and live for the terror they cause their victims....) |
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*1st* As above | *1st* As above | ||
*2nd* Gains [[Innate Ability]]: [[Level Drain]] (1/life) May not use this ability on a player more than once per game. | *2nd* Gains [[Innate Ability]]: [[Level Drain]] (1/life) May not use this ability on a player more than once per game. | ||
− | *3rd* Gains [[Magic Like Ability]]: [[Heat Weapon]] (1/life) | + | *3rd* Gains [[Magic-Like Ability]]: [[Heat Weapon]] (1/life) |
*4th* Sever Spirit becomes (unlimited), Teleport becomes (2/life) | *4th* Sever Spirit becomes (unlimited), Teleport becomes (2/life) | ||
*5th* Gains [[Innate Magical Ability]]: [[Circle of Protection]] | *5th* Gains [[Innate Magical Ability]]: [[Circle of Protection]] |
Revision as of 19:24, 9 November 2007
Contents
Wraith
Description:
These vile beings are a form of undead hailing from the Negative plane of existence. They are destructive, and live for the terror they cause their victims. Wraiths appear as dark, shadow-like humanoids surrounded by a black mist.
Garb:
Black robes or cloak, black face paint.
Type:
Q/M Ratio:
4/1
Armor:
2 points Natural
Weapons:
Two short melee weapons (Natural)
Immunities:
Control, Death School, Subdual School, Poison, Disease
Natural Lives:
3
Abilities & Traits:
- Tough
- Innate Magical Ability: Wounding (unlimited)
- Innate Magical Ability: Fear (1/life)
- Innate Magical Ability: Sever Spirit (1/life)
- Magic-Like Ability: Teleport (1/life) Self only.
- Vulnerability: Spell Weakness Banish will disrupt a Wraith's energies, killing it instantly.
- Vulnerability: Aversion (Holy Ground)
Levels:
- 1st* As above
- 2nd* Gains Innate Ability: Level Drain (1/life) May not use this ability on a player more than once per game.
- 3rd* Gains Magic-Like Ability: Heat Weapon (1/life)
- 4th* Sever Spirit becomes (unlimited), Teleport becomes (2/life)
- 5th* Gains Innate Magical Ability: Circle of Protection
- 6th* Level Drain becomes (unlimited)