Difference between revisions of "Avalanche"
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− | + | ==Avalanche== | |
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− | + | ''A [[Abilities Defined|monster ability]]'' | |
− | + | ==Description from the [[Dor Un Avathar]]== | |
− | + | ====Incatation==== | |
“Avalanche” x 5 while stomping on ground with one foot | “Avalanche” x 5 while stomping on ground with one foot | ||
− | + | ====Range:==== | |
20 foot radius | 20 foot radius | ||
− | + | ====Effect:==== | |
− | All victims within range are frozen in place for 150 count. The victim may not move or speak, and neither they nor their equipment can be affected in any way, except where noted below. Only beings Immune to Cold-Based Attacks and [Subdual|Subdual | + | All victims within range are frozen in place for 150 count. The victim may not move or speak, and neither they nor their equipment can be affected in any way, except where noted below. Only beings Immune to Cold-Based Attacks and [[Subdual School|Subdual]] can resist this ability. |
− | + | ====Notes:==== | |
− | Creatures are immune to their own Avalanche, but not to the effects of other Avalanches. A touch from a Flameblade or the Sword of Flame will instantly negate the effect. One [Fireball] striking the victim or his equipment, will instantly negate the effect. Multiple Fireballs striking the victim will cause the victim to be freed by the initial Fireball, and affected normally by any others. Beings protected from flame or immune to the [School of Flame | + | Creatures are immune to their own Avalanche, but not to the effects of other Avalanches. A touch from a Flameblade or the Sword of Flame will instantly negate the effect. One [[Fireball]] striking the victim or his equipment, will instantly negate the effect. Multiple Fireballs striking the victim will cause the victim to be freed by the initial Fireball, and affected normally by any others. Beings protected from flame or immune to the [[Flame School|School of Flame]] cannot be freed by fire or flame attacks. [[Shove]], [[Teleport]], |
− | and [Wind] may be used normally on an affected victim. | + | and [[Wind]] may be used normally on an affected victim. |
− | + | ===Critters that can cause an Avalanche=== | |
− | *[Yeti] | + | *[[Yeti]] |
Revision as of 17:24, 8 November 2007
Contents
Avalanche
Description from the Dor Un Avathar
Incatation
“Avalanche” x 5 while stomping on ground with one foot
Range:
20 foot radius
Effect:
All victims within range are frozen in place for 150 count. The victim may not move or speak, and neither they nor their equipment can be affected in any way, except where noted below. Only beings Immune to Cold-Based Attacks and Subdual can resist this ability.
Notes:
Creatures are immune to their own Avalanche, but not to the effects of other Avalanches. A touch from a Flameblade or the Sword of Flame will instantly negate the effect. One Fireball striking the victim or his equipment, will instantly negate the effect. Multiple Fireballs striking the victim will cause the victim to be freed by the initial Fireball, and affected normally by any others. Beings protected from flame or immune to the School of Flame cannot be freed by fire or flame attacks. Shove, Teleport, and Wind may be used normally on an affected victim.